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Midwinter - Narrative Designer | Designer Narratif - Midwinter

Company

Behaviour Interactive

Address Montreal, Quebec, Canada
Employment type FULL_TIME
Salary
Category Transportation, Logistics, Supply Chain and Storage
Expires 2023-05-21
Posted at 1 year ago
Job Description
Midwinter Entertainment is a Behaviour Interactive studio. Founded as an independent game developer in 2016, Midwinter proudly joined Behaviour Interactive in 2022, and we are now working on our next unannounced title. We believe in a culture of playfulness, fearlessness, and respect, and we aspire to create a thriving community that shares our values, both around our games and in our workplace.


Now part of Behaviour, we are expanding our work locations, offering positions in select locations across the U.S., Quebec, and Ontario in Canada. We offer several modes of work (100% from home, Flex, 100% in-office) to all our employees, with offices located in Kirkland, WA, Montreal, and Toronto.


Midwinter is looking for a full-time Narrative Designer to join our talented team. We are a small studio where the impact of your work will be felt in the games that we make.


You will work with the Creative Director to develop and evangelize the game’s universe throughout the experience, functioning as the team’s central resource for all things narrative-related. You will be working with a highly experienced team with a lot of passion and energy, and your work will directly contribute to the success of our yet-to-be-announced project.


In this role you will :


  • Work with colleagues to define characters, backstories, and personalities;
  • Create documents & materials to support casting, marketing, and community efforts
  • Write, revise, and implement in-game dialog and text;
  • Work with the Creative Director and an interdisciplinary writers’ room to establish and expand the lore and tone of the game;
  • Work with interdisciplinary teams throughout development to find creative ways for the narrative to bleed through;
  • Participate in and field feedback from frequent team playtests;
  • Work with our world-class audio team to prepare scripts, record voice over, implement narrative beats, and breathe life into the game world;
What we're looking for :


  • Degree in English, Creative Writing, Theatre, Film, or Game Writing;
  • Experience with Unreal Editor and third person action games;
  • Enthusiasm to work cross-discipline to bring an experience to life;
  • Experience crafting story in session-based games or games with strong procedural elements;
  • 3+ Years of industry experience;
  • Bonus: One or more shipped titles
  • An appreciation for weird, dark, worlds of cosmic horror;
Dans ce rôle vous devrez :


  • Filtrer et participer aux observations des tests de jeu fréquents de l’équipe;
  • Travailler avec des collègues afin de définir des personnages, leurs passés et leurs personnalités;
  • Travailler avec notre équipe audio de calibre international afin de préparer des scripts, enregistrer des voix off, mettre en oeuvre les rythmes narratifs et insuffler de la vie au monde du jeu;
  • Rédiger, réviser et mettre en oeuvre les dialogues et textes à l'intérieur du jeu;
  • Travailler avec des équipes interdisciplinaires tout au long du développement afin de trouver des façons créative d’intégrer le narratif;
  • Travailler avec le.la Directeur.trice Créatif.ve ainsi qu’un panel de rédacteurs interdisciplinaires afin d’établir et développer le lore ainsi que le ton du jeu;
  • Créer des documents et du matériel afin de soutenir les efforts de casting, de marketing et de communauté
Ce que nous recherchons :


  • Diplôme en Anglais, Rédaction Créative ou en écriture de théâtre, cinéma ou jeux;
  • Expérience avec Unreal Editor et les jeux d’action à la troisième personne;
  • 3 ans et plus d’expérience dans l’industrie;
  • Expérience en création d’histoire pour des jeux basés sur la session ou des jeux avec de forts éléments procéduraux;
  • Enthousiasme à travailler de façon multidisciplinaire afin de donner vie à une expérience;
  • Une appréciation pour les mondes étranges et sombres d’horreur cosmique;
  • Bonus: Un titre lancé ou plus
Midwinter Entertainment est un studio de Behaviour Interactif. Fondé en 2016 en tant que développeur de jeux indépendant, nous sommes fiers d’être devenus une société de Behaviour Interactif en 2022 et travaillons en ce moment sur notre prochain titre qui n’a pas encore été annoncé. Nous croyons en une culture ludique, audacieuse et respectueuse et aspirons à créer une communauté florissante partageant nos valeurs et rassemblée autour de nos jeux et de notre environnement de travail.


Maintenant que nous faisons partie de Behaviour, nous élargissons nos lieux de travail et offrons des postes dans des endroits choisis aux États-Unis, au Québec et en Ontario. Nous proposons plusieurs modes de travail (100 % de la maison, Flex, 100 % au bureau) à tous nos employé∙e∙s, avec des bureaux situés à Kirkland (WA) aux États-Unis et à Toronto et Montréal, au Canada.


Midwinter est à la recherche d’un.e Designer Narratif à temps plein afin de se joindre à notre talentueuse équipe. Nous sommes un petit studio où l’impact de votre travail sera palpable dans les jeux que nous créons.


Vous travaillerez avec le.la Directeur.trice Créatif.ve afin de développer et d’évangéliser l’univers du jeu tout au long de l’expérience, fonctionnant en tant que ressource principale pour l’équipe pour tout ce qui touche au narratif. Vous travaillerez avec une équipe hautement expérimentée avec beaucoup de passion et d’énergie; votre travail contribuera directement au succès de notre prochain titre à annoncer.