Narrative Designer Jobs
By WilsonHCG At Vancouver, British Columbia, Canada
Proficient experience with a major game engine and a firm knowledge of visual scripting. Unreal/Blueprint experience is a plus.
Technical Narrative Designer will help the team ideate, prototype, implement, and polish innovative story-based experiences.
3+ years of relevant internship/work experience (e.g., game development and design, systems design, content production)
Unreal andSequencer experience along withgame development and design, systems design, content production
Conscientious knowledge of industry trends in interactive storytelling, with a genuine interest in creatively advancing the medium.
Our multinational gaming client is seeking a skilled Technical Narrative Designer.
Apparel & Gear Designer Jobs
By Level Six At Ottawa, Ontario, Canada
·Strong prioritizing, time management, and organizational skills.
·Manage Lab Dips, trims, and Pattern Strike offs.
·Strong leadership and communication skills.
·Minimum 2 years of work experience in a related position.
·Intermediate to advanced knowledge of Adobe Photoshop, Illustrator, In Design
·Intermediate knowledge of PLM Software
Narrative Lead Jobs
By Super Evil Megacorp At Canada
Manage and balance competing demands between creative vision and technical / ludonarrative constraints
7+ years total game development experience
Strong written and verbal communication skills
Ability to create a cohesive set of storylines that intertwine throughout the game's experience.
Prior experience managing both full time and freelance writers and narrative designers
Experience working on a live service title
Narrative Designer Jobs
By Reflector Entertainment At Montreal, Quebec, Canada
Strive to improve pacing and narrative integration based on the gaming experience
Three (3) to five (5) years of relevant experience as a Narrative Designer or Writer in the game industry
Experience in creating, designing, or directing game stories or other interactive storytelling experiences
Professional experience in game development
Exceptional skills in bringing interactive stories to life
Experience with both linear and non-linear narrative structures
Narrative Designer [Far Cry Project]
By Ubisoft Toronto At Toronto, Ontario, Canada
Your CV, highlighting your education, experience, and skills;
Work with our engine and toolset for quest and dialog scripting, writing, data management, etc.
Carefully construct branching, interactive narratives with an economic approach to dialogue choice and consequence while centering the player experience;
Strong storytelling and character development abilities.
Experience in open world game storytelling is an asset.
Excellent organizational, communication, interpersonal, and presentation skills;
Producer – Gears Of War – The Coalition
By Microsoft At Vancouver, British Columbia, Canada
Milestone planning, execution, dependency management, and evaluation of priorities
Proactive risk management and mitigation
You are comfortable working in modern project management methodologies (Agile, Scrum, Waterfall, Kanban, etc)
Bachelor's Degree AND 2+ years experience in production roles in gaming or entertainment industry, or other multi-disciplinary leadership
Experience in development and shipping of at least one gaming product release.
Minimum of 2 years’ production experience on console products
Software Quality Engineer – Gears Of War – The Coalition
By The Coalition Studio At Vancouver, British Columbia, Canada
OR equivalent experience or capabilities.
Promote the benefits of automated testing throughout our game development processes.
Bachelor's Degree in Engineering, Computer Science, or related field AND 4+ years software industry experience
OR Master's Degree in Engineering, Computer Science, or related field AND 2+ years software industry experience
2+ years experience in game development using C++.
Knowledge of the Unreal Engine code base and tools.
Narrative Director Jobs
By Ubisoft Montréal At Montreal, Quebec, Canada

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Narrative Designer Jobs
By Fortis Games At Canada
Technical proficiency with Unity as a game designer (programming skills not required)
Work with the Design and Art teams to create the story, characters, and key arcs
Write Narrative Synopsis, Character Bios, and Major Story Beats
Write the majority of quests and dialog
Support localization efforts to make sure our stories read well across the world
Integrate quests, dialog, and other in-game events using our scripting system
Narrative And Interaction Designer
By VirtualiSurg At Montreal, Quebec, Canada
Skill managing tone and style for a consistent user experience
Bachelor’s degree in related field or equivalent experience
Knowledge of Game Theory and Game Design
Fluent English and good communication skills
Experience working with Art and Programming departments
Experience creating smooth narrative introductions for simulators and game tutorials
Midwinter – Narrative Designer Jobs
By Behaviour Interactive At Montreal, Quebec, Canada
3+ Years of industry experience;
Experience crafting story in session-based games or games with strong procedural elements;
Experience with Unreal Editor and third person action games;
Enthusiasm to work cross-discipline to bring an experience to life;
Work with the Creative Director and an interdisciplinary writers’ room to establish and expand the lore and tone of the game;
Work with interdisciplinary teams throughout development to find creative ways for the narrative to bleed through;
Technical Narrative Designer – Gears Of War – The Coalition
By Microsoft At Vancouver, British Columbia, Canada
Have proficient experience with a major game engine and a firm knowledge of visual scripting. Unreal/Blueprint experience is a plus.
Provide feedback and guidance on how to best manage and integrate narrative content (speech, text) in the systems.
Have conscientious knowledge of industry trends in interactive storytelling, with a genuine interest in creatively advancing the medium.
Design, document, and implement interactive narrative systems to achieve the projects’ storytelling goals in Campaign and Multiplayer modes.
Collaborate with game designers, animators, and engineers to execute on narrative goals through gameplay systems and dialogue/cinematics tools.
Work closely with campaign, art, and level design teams to drive environmental storytelling and narrative goals throughout the game.
Senior Narrative Designer Jobs
By Eidos-Montréal At Montréal-Ouest, Quebec, Canada
Experience on at least one shipped narrative-driven title as a narrative designer/game writer ;
Thorough knowledge of the narrative toolset of the video game medium.
Experience implementing conversations and text pieces into a game engine.
Experience of open-world narrative design and branching dialogue ;
Conceive scenarios, missions, and objectives that are tied to larger story goals ;
Own the function and presentation of in-game narrative content ;
Lead Mission Designer – Gears Of War – The Coalition
By Microsoft At Vancouver, British Columbia, Canada
Ensure functional and visual consistency across all campaign experiences throughout the game.
5+ years of experience having shipped at least one Action-Shooter or Action-Adventure console titles.
3+ years of experience working on visual game editors, ideally Unreal Engine.
Extensive experience with the level design fundamentals, constraints, and narrative.
You have experience in leading development on a multi-person team.
Experience working collaboratively in a cross-discipline development environment.
Quality Engineer – Gears Of War – The Coalition
By Microsoft At Vancouver, British Columbia, Canada
Promote the benefits of automated testing throughout our game development processes.
Bachelor's Degree in Engineering, Computer Science, or related field AND 4+ years software industry experience.
2+ years experience in C++ game development.
Knowledge of the Unreal Engine code base and tools.
Experience developing in C# and/or Python.
Excellent communication and problem solving skills to facilitate working closely with other engineers, tech artists, and game testers.
Midwinter - Narrative Designer | Designer Narratif - Midwinter
By Behaviour Interactive At Montreal, Quebec, Canada
3+ Years of industry experience;
Experience crafting story in session-based games or games with strong procedural elements;
Experience with Unreal Editor and third person action games;
Enthusiasm to work cross-discipline to bring an experience to life;
Work with the Creative Director and an interdisciplinary writers’ room to establish and expand the lore and tone of the game;
Work with interdisciplinary teams throughout development to find creative ways for the narrative to bleed through;