Narrative Designer [Far Cry Project]
By Ubisoft Toronto At Toronto, Ontario, Canada
Your CV, highlighting your education, experience, and skills;
Work with our engine and toolset for quest and dialog scripting, writing, data management, etc.
Carefully construct branching, interactive narratives with an economic approach to dialogue choice and consequence while centering the player experience;
Strong storytelling and character development abilities.
Experience in open world game storytelling is an asset.
Excellent organizational, communication, interpersonal, and presentation skills;