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Lead Game Product Manager - Skate. (Remote / Hybrid)
Company | Full Circle Studio |
Address | Ontario, Canada |
Employment type | FULL_TIME |
Salary | |
Category | IT Services and IT Consulting,Software Development,Computer Games |
Expires | 2023-06-21 |
Posted at | 11 months ago |
Pour visualiser la description de poste en français, veuillez sélectionner le français ("Select Language") dans le menu déroulant au haut de la page
Location: Hybrid and Remote work options available across most North America locations.
WE MAKE FUN...FUNNER.
We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.
"This position is open to qualified individuals anywhere in the Americas where EA operates as an employer."
We are looking for an experienced Lead Game Product Manager to join the Skate team. You will report to the Director of Product Management.
Responsibilities
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Location: Hybrid and Remote work options available across most North America locations.
WE MAKE FUN...FUNNER.
We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.
"This position is open to qualified individuals anywhere in the Americas where EA operates as an employer."
We are looking for an experienced Lead Game Product Manager to join the Skate team. You will report to the Director of Product Management.
Responsibilities
- Develop monetization strategies aligned with player expectations, monetization philosophy, creative and game directions, partnering with other Product Managers.
- Optimize monetization through a data-driven approach.
- Collaborate with interdependent teams (UX, UI, engineering, etc.) to implement your monetization systems and features. Define success criteria, research goals, tracking and reporting needs in collaboration with the research team.
- Stay up to date on monetization trends and best practices and promote them across our studio.
- Write and maintain documentation to serve as a reference.
- Work with the game economy designer on pricing strategy, live events and monetization operations.
- Data-driven mindset, critical thinking, attention to detail, resourcefulness, and flexibility.
- A bachelor’s degree in business, Commerce, Economics, Marketing, Game Design, or equivalent.
- Excellent communication, interpersonal, and presentation skills.
- At least 5 years of experience as a Product Manager or Monetization Specialist on a live service game.
- A passion and broad knowledge of Free to Play games and their systems
The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
- California (depending on location e.g. Los Angeles vs. Sacramento):
- New York (depending on location e.g. Manhattan vs. Buffalo):
- Jersey City, NJ:
- Colorado (depending on location e.g. Denver vs. Colorado Springs):
- Washington (depending on location e.g. Seattle vs. Spokane):
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
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