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Principal Graphics Engineer - 3D
Company | Huawei Technologies Canada Co., Ltd. |
Address | Vancouver, British Columbia, Canada |
Employment type | CONTRACTOR |
Salary | |
Category | Telecommunications |
Expires | 2023-08-14 |
Posted at | 9 months ago |
Our team has an immediate 12-month contract opening for a Principal Graphics Engineer.
- Inspire and mentor developers and bring vast knowledge to the group.
- In charge of the development, debugging and optimization of key features for rendering engine and responsible for the competitiveness.
- Lead close work with internal R&D divisions.
- Deep insight into the development trend of rendering technologies, shaders, and recent current research in the field.
- Mentor younger team member and provide professional guidance and expertise.
- Independently lead the development of rendering systems and areas of R&D.
- Experience with existing game engines such as UE, Unity or others.
- Excellent communication and documentation skills.
- Bachelors of Science or higher in Computer Science, Electronics Engineering or related field.
- Over 10 years' of Solid programming skills in C/C++.
- Work experience in the CG field of 7 years or more with hands-on experience developing of real-time rendering and features.
- Experience with some of the following APIs: Vulkan, OpenGL, DirectX.
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