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3D Artist - Ridgeline Games
Company | Electronic Arts (EA) |
Address | Vancouver, British Columbia, Canada |
Employment type | FULL_TIME |
Salary | |
Category | IT Services and IT Consulting,Software Development,Computer Games |
Expires | 2023-08-12 |
Posted at | 10 months ago |
Ridgeline Games is focused on building rich narrative campaigns with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. As we assemble our diverse team, all who have a voice in making great games together, we're looking for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.
- Experience working directly with an art lead or art director to refine visual and quality goals as required for the project.
- You can 3D model, texture and implement to a high standard inside of a game engine. This includes packing textures to specification and using and maintaining shared libraries.
- Knowledge of at least one industry standard modeling package, a sculpting package and a PBR compliant texturing package.
- You have an understanding of modeling, texturing, composition, color theory, design and lighting that we can see exercised in your portfolio – both in shipped game projects and personal work.
- Shipped at least two AAA titles
- Creative techniques for photorealism
- 4+ years of professional experience as a prop and general 3d artist
- Use of PBR and photometric textures
- This may be an Art, Audio, Design, Tech or Writing test
- Provide web link on resume for online portfolio (required)
- Apply online with resume
- As part of the application process, we may ask you to complete a test
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- Jersey City, NJ:
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