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Ui Artist (Games/Web3)
Company | Matrix Labs |
Address | Vancouver, British Columbia, Canada |
Employment type | FULL_TIME |
Salary | |
Expires | 2023-08-05 |
Posted at | 10 months ago |
UI Artist (Games/Web3) Canada
Matrix Labs is an established Web3 R&D company that has been at the forefront of developing blockchain technology for many years. We are passionate about bringing the metaverse to the masses. Our project Matrix World is the first multi-chain metaverse project, and we're looking to recruit skilled developers like yourself to help craft amazing world experiences.
Matrix Labs is looking for an experienced UI to help us make the first online world that looks fantastic on any device. It's a tall order, but your experience will help shape the future of the metaverse and what the world can expect from it today and in the future. It's a new frontier with new art problems, and you're exactly the person to help create it.
The UI Artist is a full-time position and is remote-friendly for Canadians. The West Coast time zone is preferred, but the best candidate from any region will be selected.
Role & Responsibilities:
- Create detailed wireframe documentation and clickable prototypes of key features within a product and prove core game mechanics, then design beautiful and detailed visual mockups based on validated prototyping
- Creating assets based on existing art and your own designs
- Implement the consistent graphic design of the UI within our products using Unity, working with Software Developers to ensure the work fits within technical and data requirements while following creative art direction
- Working closely with designers and developers to deliver rich, exciting, UI solutions
- Help Define the Vision for User Interface
- Work with Game Designers and Software Developers to define product goals and strategize ways to achieve them throughout the whole process (sprints, estimates, kick-offs, retros, etc.)
Requirements
- 2+ years of experience as a UI Artist / 2D artist
- Understanding of how UI interactions and assets translate to Unity with experience modifying features. This includes the collaborative relationship with the Development team during hand-off.
- Education background in Interaction Design, Human-Computer Interaction, UX, Communication Design-related field, or equivalent professional experience or a portfolio demonstrating your knowledge.
- Ability to follow and define new conventions, contributing to the overall UX Design Team standards
- Excellent verbal and written communication skills and ability to present UX ideas and strategies to your peers, collect feedback, and quickly iterate to ensure the best solutions are delivered
- Excellent skills in prototyping tools and design software, such as Adobe Photoshop, Illustrator, XD, or Figma, to produce efficient and flexible UI assets for use in Unity while understanding how design choices translate to development
- Ability to fluently communicate in both spoken and written English
- Excellent communication skills
- Passion for Games and Online Worlds
- High work ethic and self-motivation
- Attention to details
- Solid drawing skills
- Self-motivated worker with the ability to prioritize and manage workload to meet project deadlines in an Agile project environment
- Ability to receive feedback, iterate, and provide innovative solutions
- Good communication skills, ability to work in a team environment
Bonus Points
- AA or AAA Experience
- Experience with game engines (Unity, Unreal, etc.)
- Experience with motion design
- Ability to speak and write Chinese
Required Materials
- Portfolio demonstrating production, artistic and technical skills
Additional Information
- 2 weeks Vacation
- Work with a creative team with people passionate about what they do.
- Opportunity to work in a global environment.
- Health Insurance
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