Emea Games Merchandising Associate
By Vaco At Montreal, Quebec, Canada
Manage Store programming, and communicate with developers to source assets and support featuring
Project manage, streamline, and coordinate Merchandising calendars across programs and regions, and QA-ing publishing logs
1-2+ years of work experience
Strong written & verbal English language skills
You will identify, curate and create compelling content collections.
You will execute store campaigns and initiatives; working closely with other Merchandising teams as well as cross-functional teams.
Senior Product Manager (Online Games)
By AccelByte At Vancouver, British Columbia, Canada
Possess project management skills and excellent organization and time management skills
Define our approach to developer community management and developer support mechanisms
6-8 years of experience as a product manager in a SaaS/cloud-driven company
The Senior Product Manager is accountable for the following functions and responsibilities:
Deeply understand the product visions and have knowledge of the end-to-end of AccelByte and client's’ product(s)
Experience with conducting product discovery and defining user stories
Senior Producer - Games
By Technicolor Creative Studios At Montreal, Quebec, Canada
Well-versed in project management practices and software. like Shot grid, Jira.,
Coordinate communication, requests, and project requirements with clients, either direct or via the account handling team
Manage all HR functionality, process, and policies for the production team
Define and manage all business continuity policies / procedures, ensuring your team are educated and processes are embedded into the company
Lead the WIP reporting, liaising with Technicolor Games’ Finance and Head of Studio
Proven years of experience working in a gaming environment in a producer role.
Software Engineer (Gameplay) - Ridgeline Games
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
You have experience debugging and multi-threading skills.
You have experience with video-game asset pipelines.
4+ years software development experience
Experience building a variety of gameplay systems
Great collaborative skills with developers across departments
Computer Science, Engineering or equivalent degree
Software Engineer (Core) - Ridgeline Games
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
You have experience managing a large codebase with multiple simultaneous development branches.
Collaborate with other domains and production to integrate and develop core technologies, manage, and increase memory, load time, and performance.
4+ years software development experience
Great collaborative skills with developers across departments
You show expertise in concurrency, memory and performance optimization.
Computer Science, Engineering or equivalent degree
Ui Artist (Games/Web3)
By Matrix Labs At Vancouver, British Columbia, Canada
Education background in Interaction Design, Human-Computer Interaction, UX, Communication Design-related field, or equivalent professional experience or a portfolio demonstrating your knowledge.
2+ years of experience as a UI Artist / 2D artist
Self-motivated worker with the ability to prioritize and manage workload to meet project deadlines in an Agile project environment
Good communication skills, ability to work in a team environment
Experience with game engines (Unity, Unreal, etc.)
Portfolio demonstrating production, artistic and technical skills
Senior Product Specialist, Regional Games (Bclc)
By BCJobs At Vancouver, British Columbia, Canada
4-6 years current, related experience within a marketing or product management environment;
Expert knowledge of principles, concepts, practices and techniques in the areas of product management;
An equivalent combination of education and experience may be considered.
BCLC values work life balance and offers remote work options for its employees.
Proven leadership, teamwork, and interpersonal skills;
Excellent written and verbal communication skills;
Senior Product Manager (Online Games)
By AccelByte At Canada
Possess project management skills and excellent organization and time management skills
Define our approach to developer community management and developer support mechanisms
6-8 years of experience as a product manager in a SaaS/cloud-driven company
The Senior Product Manager is accountable for the following functions and responsibilities:
Deeply understand the product visions and have knowledge of the end-to-end of AccelByte and client's’ product(s)
Experience with conducting product discovery and defining user stories
Director, Engineering (New Games Division)
By Big Fish Games At Montreal, Quebec, Canada
We welcome diversity of background, thought, and experience
Effectively communicate with technical and non-technical parties to ensure understanding of priorities, services, features and business requirements.
Become familiar with a new game’s codebase in order to offer technical advice or help troubleshoot issues.
Manage, guide and grow engineers within the New Games Division.
Strong experience in server-side development.
Experience leading a team of developers, either internally or externally.
Responsable Sénior.e De La Marque Marvel Games / Sr. Brand Manager, Ea/Marvel Games
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
Relevant experience in brand management and product marketing.
Project management and coordination across departments and external partners.
Manage relationships with our team members across EA studios, licensor, marketing and other teams ensuring agreement and accountability.
Experience building launch strategies and tactical plans.
Experience taking a product or service from consumer insight to market.
Work well in a remote or hybrid environment.
Area Manager - Merchandise & Games Administration
By Canada's Wonderland At Vaughan, Ontario, Canada
Post-Secondary education in related field or equivalent experience supervising/merchandising in a multi-faceted retail operation
Assist Manager with receiving, tracking, price/marking and paperwork for the assigned area
Prior experience hiring, training and development of employees
Knowledge of internal controls, processes and procedures
Proven abilities successfully oversee high volume administration role
Strong communication and leadership skills
Area Manager - Merchandising - Merchandise & Games
By Canada's Wonderland At Vaughan, Ontario, Canada
In conjunction with management team oversee tracking and integrity of product orders, receiving, deliveries/transfers and inventory is maintained
Post-Secondary education in related field or equivalent experience supervising/merchandising in a multi-faceted retail operation
Assist Manager with all aspects of the Resale merchandising/buying process & execution
Prior experience hiring, training and development of employees
Knowledge of internal controls and POS systems an asset
Proven abilities successfully oversee visual merchandising of high volume locations
Games Operations Supervisor Jobs
By Cedar Fair Entertainment Company At Vaughan, Ontario, Canada
Gain skills, knowledge, and experience that will benefit in your future.
Ensure efficient operation of games locations including the hiring, training, development, performance management and motivation of sales associates and supervisory team.
Reorder products, ensure inventory levels are maintained and perform inventory management duties.
Have other opportunities to learn and expand knowledge.
Make our guests happy by delivering amazing experiences and helping them create lifelong memories.
Previous amusement park supervisory experience in games environment (preferred).
Senior Ui Artist – New Games Group
By Zynga At Greater Toronto Area, Canada
Find opportunities to mentor, share knowledge, insights, and experiences with others.
Fitness benefits (offering varies by location)
Demonstrates proactive self-development and curiosity about leveling up personal, interpersonal, and craft skills
Proficient written and verbal communication skills.
Skilled and expert in user interface layout design, hierarchy, color theory, and information architecture
Experience with assessing and addressing product usability, enjoyment and applying user/player psychology
Sales Manager - Video Games
By PTW At Canada
Generating new business / large new logo business with a focus on player/customer support and community management solutions.,.
Experience managing a revenue pipeline with excellent presentation, communication, and interpersonal skills.
Excellent problem-solving, analytical skills with strong experience with spreadsheets, word processing, and sales CRM tools.
Effective time management and must be comfortable working at senior executive contact levels.
Must be self-motivated and able to operate in a remote environment whilst traveling when required.
Must have dedicated workspace if working from home.

"Come join us at Timbre Games and help us create the next generation of interactive entertainment! We're looking for creative minds to help us create innovative and exciting experiences for our players. If you're up for the challenge, apply now!"

Overview:

Timbre Games is a leading game development studio that specializes in creating innovative and engaging mobile games. They are looking for talented and passionate game developers to join their team and help create the next generation of mobile games. The ideal candidate should have experience in game development, a strong understanding of game design principles, and a passion for creating unique and engaging experiences. They should also have a strong technical background and be able to work in a fast-paced environment.

What is Timbre Games Skills Required?

• Strong knowledge of game development principles and techniques
• Proficiency in C++, C#, Java, or other programming languages
• Ability to work in a fast-paced environment
• Excellent problem-solving skills
• Ability to work independently and as part of a team
• Ability to take initiative and be creative
• Excellent communication and interpersonal skills
• Knowledge of game engines such as Unity, Unreal, and Cocos2d

Knowledge Required:

• Understanding of game design principles and techniques
• Knowledge of game development tools and technologies
• Understanding of game engine architecture and design
• Knowledge of game optimization techniques
• Understanding of mobile platforms and their capabilities
• Knowledge of game monetization strategies

What is Timbre Games Responsibilities?

• Developing game features and content
• Designing and implementing game mechanics
• Optimizing game performance
• Testing and debugging game code
• Creating game assets and art
• Integrating game features with third-party services
• Collaborating with other game developers and designers
• Creating game documentation
• Participating in game design and development meetings

Experience Required:

• Previous game development experience
• Experience with game engines such as Unity, Unreal, and Cocos2d
• Experience with mobile platforms and their capabilities
• Experience with game optimization techniques
• Experience with game monetization strategies

What is Timbre Games Qualifications?

• Bachelor’s degree in Computer Science, Software Engineering, or related field
• Experience with game development tools and technologies
• Knowledge of game design principles and techniques

Education:

• Bachelor’s degree in Computer Science, Software Engineering, or related field

Tools:

• Game engines such as Unity, Unreal, and Cocos2d
• Mobile platforms such as iOS and Android
• Game development tools such as Adobe Photoshop and Illustrator
• Version control systems such as Git

Tips:

• Stay up to date with the latest game development trends and technologies.
• Take the time to understand the game design process and how it affects the development process.
• Be creative and think outside the box when designing game features and mechanics.
• Take the time to optimize game performance and ensure the game runs smoothly on all platforms.
• Collaborate with other game developers and designers to ensure the game is of the highest quality.

Common Interview Questions:

• What experience do you have with game development?
• What game engines have you worked with?
• What game design principles do you follow?
• How do you optimize game performance?
• What game monetization strategies have you implemented?
• How do you ensure the game is of the highest quality?