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Generalist (Environments) Jobs

Company

Industrial Light & Magic

Address Vancouver, British Columbia, Canada
Employment type FULL_TIME
Salary
Category Entertainment Providers
Expires 2023-07-14
Posted at 11 months ago
Job Description
Position Summary


Generalists create photo-real environments and landscapes and exhibit a strong foundation in photo-realistic, traditional, and digital art skills with an emphasis on landscapes. They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into assigned shotwork.


What You'll Do


  • Special projects as needed
  • Creates maps in 2D and sets up basic shaders for look development
  • Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback
  • Mentors Apprentice and Jr. Artists and must be able to assist them with their shots
  • Creates high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of senior level artists and Generalist Supervisors, dials in the look of the element before handing to final comp
  • Responsible for creating original 2D and 3D content that may comprise part or all of an environment
  • Sources suitable reference materials for required assets
  • Creates basic lighting setups in complex shaders that look convincing and render efficiently
  • Meets defined milestones within a timeline by attending dailies and participating in creative problem solving
  • Participates in team reviews of work under development


What We're Looking For


  • Demo reel required
  • Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.
  • At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education.
  • Strong English communication skills
  • Understanding 2D compositing software
  • Must have extensive knowledge of Matte Painting techniques
  • Fluent in 3dsmax, Maya or similar
  • Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing; OR, proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
  • Strong knowledge and ability in perspective, value matching 35mm photography, physics of light and motion
  • Demonstrated ability to quickly pick up new software
  • Comparable software experience considered
  • High level of problem solving or creative thinking skills
  • Fluent in Vray or MRay or similar ray trace renderer
  • Fluent in Photoshop


JoinILM