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Generalist (Environments) Jobs
Company | Industrial Light & Magic |
Address | Vancouver, British Columbia, Canada |
Employment type | FULL_TIME |
Salary | |
Category | Entertainment Providers |
Expires | 2023-07-14 |
Posted at | 11 months ago |
Position Summary
- Special projects as needed
- Creates maps in 2D and sets up basic shaders for look development
- Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback
- Mentors Apprentice and Jr. Artists and must be able to assist them with their shots
- Creates high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of senior level artists and Generalist Supervisors, dials in the look of the element before handing to final comp
- Responsible for creating original 2D and 3D content that may comprise part or all of an environment
- Sources suitable reference materials for required assets
- Creates basic lighting setups in complex shaders that look convincing and render efficiently
- Meets defined milestones within a timeline by attending dailies and participating in creative problem solving
- Participates in team reviews of work under development
- Demo reel required
- Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.
- At least three years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least five years of relevant professional VFX experience in lieu of education.
- Strong English communication skills
- Understanding 2D compositing software
- Must have extensive knowledge of Matte Painting techniques
- Fluent in 3dsmax, Maya or similar
- Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing; OR, proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
- Strong knowledge and ability in perspective, value matching 35mm photography, physics of light and motion
- Demonstrated ability to quickly pick up new software
- Comparable software experience considered
- High level of problem solving or creative thinking skills
- Fluent in Vray or MRay or similar ray trace renderer
- Fluent in Photoshop
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