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Game Designer, Mobile | Concepteur·trice De Jeu, Mobile

Company

Behaviour Interactive

Address Toronto, Ontario, Canada
Employment type FULL_TIME
Salary
Category Computer Games
Expires 2023-06-12
Posted at 1 year ago
Job Description
Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise.


Behaviour Interactive is seeking a talented Sr. Game Designer to work on our next mobile game. You will work within the design team to conceptualize new features, create desirable content, and provide guidance to a team working on an upcoming mobile game based on a popular brand. You will coordinate with other disciplines in the team, clearly communicate your vision, and follow through with the implementation of your work while ensuring its quality.


Ideally, you have experience in console or mobile game development, a strong understanding of free-to-play design, and a passion for creating fun and exciting experiences for players.


In This Role You Will


  • Collaborate with project leadership to deliver on a core vision, unify features, and iterate based on feedback
  • Participate in team driven features that will require multi-disciplinary roles to support each other, including programmers, artists, etc.
  • Champion new ideas, provide design proposals, write documentation, and implement in-game systems
  • Be responsible for different features that touch on multiple design disciplines, including controls, cameras, game systems, and balancing
  • Bring your skills to assist in creative problem solving and fostering a positive creative environment in your scrum team
  • Deliver on in-game iterations and show demonstrable progress in new builds intended for playtesting
  • Work closely alongside other disciplines, such as Product, Tech, and Art, to deliver a high-quality game


What We're Looking For


  • A mobile game designer who is versatile and has worked in small to medium teams
  • A passion and understanding for game design
  • You should be able to own your features, or understand assigned features, and have sufficient production knowledge and soft skills to support other disciplines in your scrum team
  • Someone who understands design fundamentals in more than one discipline and should be able to propose improvements to your game
  • Someone who can shift from controls to systems, with relative ease, as a strong generalist


Dans Ce Rôle Vous Devrez


  • Effectuer des itérations dans le jeu et montrer un progrès tangible dans les builds destinés aux tests de jeu;
  • Travailler en étroite collaboration avec les autres disciplines telles Produits, Tech et Art afin de livrer un jeu de première qualité.
  • Collaborer avec la direction du projet afin d’établir une vision fondamentale, unifier les différentes fonctionnalités et itérer en fonction de la rétroaction reçue;
  • Superviser les différentes fonctionnalités en lien avec plusieurs disciplines de design telles les contrôles, les caméras, les systèmes de jeu et les ajustements;
  • Promouvoir de nouvelles idées, fournir des propositions de conception, rédiger de la documentation et mettre en œuvre les systèmes du jeu;
  • Miser sur vos compétences afin d’utiliser une approche créative de résolution de problèmes et encourager un environnement positif et créatif au sein de votre équipe Scrum;
  • Prendre part à la conception des fonctionnalités développées en équipe, qui nécessiteront des rôles multidisciplinaires (programmeur·euse.s, artistes etc.) pour s’appuyer mutuellement;


Ce Que Nous Recherchons


  • Bonne compréhension des concepts fondamentaux du design dans plusieurs disciplines et capacité à proposer des améliorations à notre jeu;
  • Expérience de travail d’équipe avec la méthodologie agile, scrum et/ou en cascade;
  • Capacité à épauler les concepteur·trice.s juniors afin de les aider à s’améliorer et à se développer.
  • Passion pour les jeux et excellente compréhension du domaine;
  • Un·e concepteur·trice de jeux mobiles polyvalent·e, ayant fait partie de petites et moyennes équipes;
  • Capacité à assumer la gestion de vos propres fonctionnalités ou à maîtriser celles qui vous sont assignées, et posséder les connaissances en production et les aptitudes interpersonnelles nécessaires au soutien des autres disciplines au sein de votre équipe Scrum;
  • Ouverture d’esprit et capacité à intégrer la rétroaction de la direction du projet dans vos itérations;
  • Un·e généraliste d’expérience, capable de passer aisément des contrôles aux systèmes;


Toutes nos opportunités d'emploi sont offertes aux résidents du Québec et de l'Ontario et le mode de travail est choisi par l'employé (100% télétravail, Flex. ou 100% au bureau), sauf indication contraire.


Behaviour Interactif cherche un·e concepteur·trice de jeu sénior de talent pour travailler sur notre prochaine vague de titres à succès pour plateformes mobiles. Vous travaillerez au sein de l’équipe Design afin de concevoir de nouvelles fonctionnalités, créer du contenu intéressant et orienter l’équipe responsable du développement de notre prochain jeu mobile inspiré d’une marque connue. Vous coordonnerez votre travail avec les autres disciplines de l’équipe, communiquerez clairement votre vision et effectuerez le suivi de la mise en œuvre de vos initiatives tout en assurant leur qualité.


Idéalement, vous avez de l’expérience avec le développement de jeux mobiles ou pour consoles, une excellente compréhension du F2P et une passion pour la création d’expériences excitantes et divertissantes pour les joueur·euse.s.