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Game Ux Designer - Ela Game
Company | Prodigy Education |
Address | Toronto, Ontario, Canada |
Employment type | FULL_TIME |
Salary | |
Category | E-Learning Providers |
Expires | 2023-07-15 |
Posted at | 10 months ago |
Prodigy Education is a global leader in game-based learning and is one of the fastest-growing EdTech companies in North America. Our mission is to help every student in the world love learning, motivating millions worldwide via fun, secure and accessible curriculum-aligned gameplay experiences. Visit www.prodigygame.com to learn more.
- Refine designs based on user feedback, data analysis, and user research findings
- Ensure coherence in the visual language and interaction patterns throughout all game features
- Carry out user research and usability testing to pinpoint areas for improvement and user pain points
- Use wireframes, mockups, and prototypes to convey design concepts and obtain feedback
- Serve as the representative of the design team in cross-functional meetings, communicating design concepts and reasoning to stakeholders, including senior leadership
- Collaborate with game designers, artists, and programmers to incorporate UI elements and interactions into the game environment
- Take charge of designing user interfaces, menus, and interactions to optimize user experience and enhance player engagement
- Assist in the creation and upkeep of UX documentation, such as style guides, design patterns, and interaction specifications
- A solid grasp of user-centered design (UCD), human computer interaction, planning and conducting user research, user testing, rapid prototyping, heuristic analysis, usability and accessibility concerns
- Solid written and verbal communication skills with the ability to present a strong rationale for design decisions and represent the voice of the user
- 3+ years of experience spanning the product design lifecycle and shipped games elegantly with a genuine passion for gaming
- You have worked with a design system and/or a component library and are comfortable working within technical constraints designing for games
- A portfolio of shipped games that demonstrate your design expertise
- Not afraid to stretch yourself outside of your comfort zone to take on new challenges, and have a love for continuous learning
- Using your product, interaction, and visual design skills, you can help create and build new features with the ability to iterate solutions efficiently and intelligently
- Proficiency with current tools such as Figma, Miro, and Protopie (or other prototyping software)
- You have knowledge and experience designing within game pipelines, while using metrics to validate and inform your product decisions
- Experience designing within Edtech
- Experience designing for children
- Why Prodigy? Here at Prodigy, our employees are the foundation of our organization - an asset that transforms our mission into a reality! For this reason, we offer our employees a Total Rewards Program that is geared towards their financial, physical and mental well-being.
- Employees receive full health benefits from day one! Including separate allocation for mental health.
- Employee stock options and savings plan
- We value wellness, so in addition to wellness classes and benefits, we also offer an additional $720.00 fund to all employees
- Prodigy Savings Program (RRSP, TFSA)
- $500.00 to create your own work from home set-up
- We pride ourselves on constant learning, which is why we offer our employees an annual learning fund of $1200.00
- Flexibility to choose whether you work from home or in-office, based on what works best on any given day
- Want to work from anywhere in the world? We offer 4 weeks of "work from anywhere" per year!
- Monthly “no meeting day” Tuesdays
- Flexible working hours
- Extended long weekends throughout the year!
- Get a sense of our culture through one of our news article written by the Toronto star There’s more to corporate culture than mandatory fun!, following an interview with our Chief People officer on how we create an engaging, flexible and fulfilling work environment! https://www.thestar.com/business/mars/2023/04/10/theres-more-to-corporate-culture-than-mandatory-fun.html
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