Concepteur.trice De Jeux / Game Designer
By Frima At Quebec, Canada
Excellent time management skills and ability to meet production deadlines;
Minimum (5) years' experience as a designer;
Excellent knowledge of the various stages involved in creating a video game;
Very good knowledge of English;
Excellent critical and questioning skills;
Interest in sharing and passing on knowledge to peers.
Level Designer [Splinter Cell]
By Ubisoft Toronto At Toronto, Ontario, Canada
Understanding the creative direction of the game and how your level fits into the overall experience;
Minimum 5 years of experience in video game level design, production, or other relevant experience;
Experience using game editors (e.g. Unity or Unreal) and their related scripting tools
Coaching skills and presentation skills;
Good communication and interpersonal skills;
Experience with coding, advanced scripting, and modeling is an asset.
Game Designer Jobs
By Aquent At Vancouver, British Columbia, Canada
Self-motivated, and directed with strong time management skills that enable you to work well with deadlines.
Work closely with the Environment Art Team providing them with detailed breakout sheets and communicating environment set requirements.
3+ years of environment/level art experience with at least one shipped title.
Strong working knowledge of Maya (preferred) or similar 3D modeling software, Substance, Photoshop Z-brush, etc.
Produce high-quality artwork work and maintain a strong understanding of current-level art creation workflows and future industry trends.
Partner with the Level Design Team working together to solve art/design challenges and ensuring levels are both playable and performant.
Level Designer Jobs
By Sabai Studios LLC At Canada

Experience with level design

Game Economy Designer Jobs
By Ubisoft Montréal At Montreal, Quebec, Canada
Your CV, highlighting your education, experience, and skills
Create game economy simulations and evaluate their performance & their impact on player experience.
An undergraduate degree in Game Design, Economics, Finance, Mathematics, or equivalent
At least 2 years of experience in design, economics, or related experience (live/online game development a huge plus)
In-depth knowledge of Excel + basic familiarity with game engines (e.g. Unity or Unreal) *
Excellent problem-solving, organizational, communication, interpersonal, and presentation skills
Mobile Game Designer Jobs
By PerBlue At Canada
Experience in creating mockups and prototypes hands-on in-engine (Unity preferred)
Create detailed specifications for new features, scalable game systems, and in-game rewards.
Develop comprehensive wireframes and userflows that depict game features visually and describe interactions between their elements.
Ensure that games mechanics, systems and economies meet product goals around engagement, retention, and monetization.
Lead playtesting at scale and fast iteration on games in development
1-3 years as a game designer in a commercially successful free-to-play game studio
Game Designer - Intermediate
By A Thinking Ape At Vancouver, British Columbia, Canada
You will be able to work fully remotely from anywhere across Canada in this position.
Worked on a live mobile free to play game for a few years?
Used spreadsheets to organize and evaluate design data?
Analyzed data and designed experiments to test out design theories?
Extended or rebalanced existing content systems?
Systems design, combat balance, merchandising monetization or economy design
Level Designer Jobs
By Eidos-Montréal At Montréal-Ouest, Quebec, Canada
Knowledge of game editor (UE, Unity or similar);
Basic to advanced drawing skills to communicate ideas visually;
Experience working within a group/team;
Create playable quest and mission setups;
Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotions;
As the project progresses, integrate the elements produced on the map (new gameplay, AI, etc.);
Game Designer | Kids App & Toys Company | Hybrid | $90,000-110,000
By White Bay At Toronto, Ontario, Canada
5+ yrs of professional game design experience or a strong portfolio of equivalent work.
Skilled with tools including Unity, Git, Creative Suite and Figma.
Strong sense of inherently satisfying mechanics and crafting cohesive game play experiences.
Excellent verbal, written, and interpersonal communication skills.
Eagerness and drive to learn and develop skills.
While this is not a game developer role Unity/C# programming experience is considered an asset.
Lead Level Designer Jobs
By Timbre Games At Vancouver, British Columbia, Canada
Work with us in Vancouver or remotely across Canada, utilizing our $500 work from home allowance
Advocate for player experience with a diverse and inclusive mindset geared towards accessibility.
Guide the team in crafting unique worlds where gameplay flow and visual composition form memorable experiences.
Experience with hand-crafted level and world design
Experience managing and leading a group of designers.
Experience with game editors and/or 3D packages. Unreal Editor is a plus
Game Designer (Mid.-Senior)
By Ubisoft Quebec City At Québec, Quebec, Canada
Your CV, highlighting your education, experience, skills, and any games shipped.
Attestation of collegial studies (AEC) in video game design and production or any other equivalent educational background;
Experience with design methods in video game production or any field where design is needed, or any other relevant experience;
Solid communication skills (written and spoken).
Carry out all other related tasks.
What to send our way
Game Designer Jobs
By Reflector Entertainment At Montreal, Quebec, Canada
Actively participate in finding solutions to enhance the gaming experience
Minimum of ten (10) years of game design experience
Experience in delivering AA/AAA games
In-depth knowledge of video game culture
Knowledge of scripting tools (Blueprint) is a plus
Develop and maintain design documentation
Level Designer Jobs
By Ascendion At Vancouver, British Columbia, Canada
Self-motivated, directed with strong time management skills that enable you to work well with deadlines.
Work closely with the Environment Art Team providing them with detailed breakout sheets and communicating environment set requirements.
3+ years of environment/level art experience with at least one shipped title.
Strong working knowledge of Maya (preferred) or similar 3D modeling software, Substance, Photoshop and Z-brush etc.
Produce high quality artwork work and maintain a strong understanding of current level art creation workflows and future industry trends.
Partner with the Level Design Team working together to solve art/design challenges and ensuring levels are both playable and performant.
Game Designer Jobs
By Sago Mini At Canada
5+ yrs of professional game design experience or a strong portfolio of equivalent work.
Skilled with tools including Unity, Git, Creative Suite and Figma.
Strong sense of inherently satisfying mechanics and crafting cohesive game play experiences.
Excellent verbal, written, and interpersonal communication skills.
Eagerness and drive to learn and develop skills.
While this is not a game developer role Unity/C# programming experience is considered an asset.
Senior Game Designer (Smoking Gun Interactive)
By BCJobs At Vancouver, British Columbia, Canada
5 to 7 years experience as a game designer;
Experience tuning of complex gameplay system;
Experience with game analytics and running a live product;
Experience with freemium game mechanics and monetization strategies;
Excellent verbal and written communication skills, able to communicate ideas clearly;
Experience in understanding the market and target audience for mobile, online & console games;
Senior Level Designer Jobs
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
5+ years of professional experience as a level designer on a AAA project
Prior level or narrative design experience in a shipped AAA project
Experience with modern AAA games and their narrative mechanics
Coordinate with other team leads and producers to create content to the highest standards of quality
Provide feedback and mentorship to the level design team
Oversee the development of content from creation through release
Senior Game Designer Jobs
By Lab8 Recruitment At Canada
The studio offers benefits such as additional holiday, premium healthcare +more.
Oversee the improvement of the gameplay experience’s quality through game specs and in-game reviews.
Previous experience in a designer role in the video games industry with at least 2 shipped projects;
An experience in User Generated Content gameplays, and end-user editors design
An experience in multiplayer games design
Experience in working in a team in a fast-paced, iterative and agile professional environment;
Concepteur.trice De Niveaux / Level Designer
By Eidos-Montréal At Montreal, Quebec, Canada
Provide support to less experienced level designers.
+ 3 years of experience in the video game industry as a Level Designer;
Good knowledge in systemic design;
Good knowledge in scripting and AI (asset);
Good knowledge in game level architecture and 3D environments;
Experience using industry standard level editing tools, editors and pipelines;
Game Designer Jobs
By Sago Mini At Toronto, Ontario, Canada
5+ yrs of professional game design experience or a strong portfolio of equivalent work.
Skilled with tools including Unity, Git, Creative Suite and Figma.
Strong sense of inherently satisfying mechanics and crafting cohesive game play experiences.
Excellent verbal, written, and interpersonal communication skills.
Eagerness and drive to learn and develop skills.
While this is not a game developer role Unity/C# programming experience is considered an asset.
Team Lead Level Designer
By Ubisoft Sherbrooke At Sherbrooke, Quebec, Canada
Certification or experience in project management (an asset)
Great time and priority management skills benefiting your whole team
Stress and change management skills
Your CV highlighting your education, experience, and skills
Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/Production manager (PM) for your team.
Take part in performance assessments in collaboration with the Project lead (CP)/Production Manager (PM).