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Game Designer Jobs
Company | Aquent |
Address | Vancouver, British Columbia, Canada |
Employment type | FULL_TIME |
Salary | |
Category | Computer Games |
Expires | 2023-10-11 |
Posted at | 7 months ago |
This is a hybrid role in Vancouver.
Pay Range: $35/hr - $42/hr
Our client in the gaming industry is seeking an inspiring, highly motivated Intermediate Level Artist. In this position, you will be expected to partner with other members of the Level Art Team, the Level Design Team, and other art disciplines to help make the artistic vision set out by art direction a reality. We are looking for a candidate who has shipped at least one title delivering visually stunning, high-quality levels and looking for a great opportunity to grow with our team.
RESPONSIBILITIES:
- Work closely with the Environment Art Team providing them with detailed breakout sheets and communicating environment set requirements.
- Using a positive style of communication working with the Production Team and Art Leads keeping them informed of any dependencies, blockers & and cross-department challenges.
- Work closely with the Art Leads and other members of the Level Art team supporting the artistic vision laid out by art direction maintaining visual quality, consistency & and level performance.
- Partner with the Level Design Team working together to solve art/design challenges and ensuring levels are both playable and performant.
- Produce high-quality artwork work and maintain a strong understanding of current-level art creation workflows and future industry trends.
- Uphold the values of The Coalition Art Team to support building a creative, positive & and inclusive culture for the studio and Level Art Team.
REQUIREMENTS:
- A portfolio with examples of high-quality environment & and level artwork.
- Strong working knowledge of Maya (preferred) or similar 3D modeling software, Substance, Photoshop Z-brush, etc.
- Self-motivated, and directed with strong time management skills that enable you to work well with deadlines.
- 3+ years of environment/level art experience with at least one shipped title.
- A strong visual and technical understanding of level creation methods using Unreal Engine or similar game engines.
Client Description:
Our client is a first-party development studio located in Vancouver, Canada. They have developed a long-running AAA franchise, and our objective is to forge the future of the IP and push the limits of their entertainment platforms and devices. Their team is comprised of deep creative and technical talent from across the industry and beyond, working cohesively to delight their fan base and pass expectations of what is possible.
As a studio, they lead from their values and work together to promote respect and inclusion, a growth mindset, G.R.I.T (Guts, Resourcefulness, Initiative & Tenacity), all while putting our team first!
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