Game Designer Jobs
By Aquent At Vancouver, British Columbia, Canada
Self-motivated, and directed with strong time management skills that enable you to work well with deadlines.
Work closely with the Environment Art Team providing them with detailed breakout sheets and communicating environment set requirements.
3+ years of environment/level art experience with at least one shipped title.
Strong working knowledge of Maya (preferred) or similar 3D modeling software, Substance, Photoshop Z-brush, etc.
Produce high-quality artwork work and maintain a strong understanding of current-level art creation workflows and future industry trends.
Partner with the Level Design Team working together to solve art/design challenges and ensuring levels are both playable and performant.
Game Designer - Intermediate
By A Thinking Ape At Vancouver, British Columbia, Canada
You will be able to work fully remotely from anywhere across Canada in this position.
Worked on a live mobile free to play game for a few years?
Used spreadsheets to organize and evaluate design data?
Analyzed data and designed experiments to test out design theories?
Extended or rebalanced existing content systems?
Systems design, combat balance, merchandising monetization or economy design
Lead Level Designer Jobs
By Timbre Games At Vancouver, British Columbia, Canada
Work with us in Vancouver or remotely across Canada, utilizing our $500 work from home allowance
Advocate for player experience with a diverse and inclusive mindset geared towards accessibility.
Guide the team in crafting unique worlds where gameplay flow and visual composition form memorable experiences.
Experience with hand-crafted level and world design
Experience managing and leading a group of designers.
Experience with game editors and/or 3D packages. Unreal Editor is a plus
Level Designer Jobs
By Ascendion At Vancouver, British Columbia, Canada
Self-motivated, directed with strong time management skills that enable you to work well with deadlines.
Work closely with the Environment Art Team providing them with detailed breakout sheets and communicating environment set requirements.
3+ years of environment/level art experience with at least one shipped title.
Strong working knowledge of Maya (preferred) or similar 3D modeling software, Substance, Photoshop and Z-brush etc.
Produce high quality artwork work and maintain a strong understanding of current level art creation workflows and future industry trends.
Partner with the Level Design Team working together to solve art/design challenges and ensuring levels are both playable and performant.
Senior Game Designer (Smoking Gun Interactive)
By BCJobs At Vancouver, British Columbia, Canada
5 to 7 years experience as a game designer;
Experience tuning of complex gameplay system;
Experience with game analytics and running a live product;
Experience with freemium game mechanics and monetization strategies;
Excellent verbal and written communication skills, able to communicate ideas clearly;
Experience in understanding the market and target audience for mobile, online & console games;
Senior Level Designer Jobs
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
5+ years of professional experience as a level designer on a AAA project
Prior level or narrative design experience in a shipped AAA project
Experience with modern AAA games and their narrative mechanics
Coordinate with other team leads and producers to create content to the highest standards of quality
Provide feedback and mentorship to the level design team
Oversee the development of content from creation through release
Senior Level Designer - New Ip
By Phoenix Labs At Vancouver, British Columbia, Canada
Extensive professional experience in level design.
Experience working with the Unreal Engine.
Strong technical skills that allow you to implement content via scripting in Blueprint with minimal engineering support.
Implementing and iterating on the game's levels directly in software using the Unreal Engine.
Validating the game's levels are meeting our gameplay goals by running playtests, evaluating feedback, and reviewing data.
Passion for video games, with a relentless thirst for learning from playing them across all platforms: mobile, console, and PC.
Lead Game Designer - Modes (Apex Legends)
By Respawn Entertainment At Vancouver, British Columbia, Canada
Collaborate with other disciplines to implement core game mechanics and assets, ensuring they make for the best possible gameplay experience
Support and grow your teammates through knowledge-sharing, debugging, mentoring and training.
Experience designing competitive multiplayer game modes.
Experience managing and mentor 1 or more people.
Create and maintain high-quality game modes in script.
Set priorities and goals for your work and the work of the Modes team.
Game Ui Designer (Remote)
By Rivalry.com At Vancouver, British Columbia, Canada
Career and personal growth prioritized by management.
Has 3+ Years of experience (minimum) creating UI for games
Has experience in animating UI elements (motion design)
Has knowledge of asset optimisation techniques
Experience in integrating assets in game engines
Experience in animating special effects
Lead Game Designer Jobs
By Sandbox VR At Vancouver, British Columbia, Canada
Combat Design Experience – You have been the primary combat designer for at least one title in your experience.
Documentation – You can create strong design documentation, including both detailed written documentation and compelling visual documentation (depending on your audience).
You play screen-based games and VR games... A lot!
Game Designer - Engagement
By Ripple Effect Studios At Vancouver, British Columbia, Canada
Experience with the player, playstyle and personas
Proven skills in engagement systems design
Proven skills in mentoring and supporting fellow designers
Excellent skills in Excel (can maintain complex spreadsheets) and analytics
Relevant education and diploma (Game Design, Computer Science, engineering etc)
3 + years of Design Experience