Cinematics Animator Jobs
By Eidos-Montréal At Montréal-Ouest, Quebec, Canada
Experience in character animation with knowledge of camera work, composition and cinematographic sequences;
Technical knowledge of development engines ;
Ability to learn from others and share knowledge ;
Be in charge of several cinematic sequences and ensure their quality;
Respect the delivery schedule of animations with a high level of quality defined by the rest of the team;
Communicate progress and difficulties clearly with the team lea d , and be prepared to understand and act on instructions;
Technical Animator Jobs
By Eidos-Montréal At Montréal-Ouest, Quebec, Canada
Use machine systems to add and manage background and support characters in cutscenes.
3 years' experience in the 3D animation industry, preferably in video games, with experience in published AAA games;
Formal education in 3D animation, 2D education;
Experience with game engines such as Unity, Unreal or others;
Experience with in-engine logic systems.
Integration of cinematic and event animation into the game engine;
Emea Games Merchandising Associate
By Vaco At Montreal, Quebec, Canada
Manage Store programming, and communicate with developers to source assets and support featuring
Project manage, streamline, and coordinate Merchandising calendars across programs and regions, and QA-ing publishing logs
1-2+ years of work experience
Strong written & verbal English language skills
You will identify, curate and create compelling content collections.
You will execute store campaigns and initiatives; working closely with other Merchandising teams as well as cross-functional teams.
Senior Producer - Games
By Technicolor Creative Studios At Montreal, Quebec, Canada
Well-versed in project management practices and software. like Shot grid, Jira.,
Coordinate communication, requests, and project requirements with clients, either direct or via the account handling team
Manage all HR functionality, process, and policies for the production team
Define and manage all business continuity policies / procedures, ensuring your team are educated and processes are embedded into the company
Lead the WIP reporting, liaising with Technicolor Games’ Finance and Head of Studio
Proven years of experience working in a gaming environment in a producer role.
Senior Product Manager (Online Games)
By AccelByte At Canada
Possess project management skills and excellent organization and time management skills
Define our approach to developer community management and developer support mechanisms
6-8 years of experience as a product manager in a SaaS/cloud-driven company
The Senior Product Manager is accountable for the following functions and responsibilities:
Deeply understand the product visions and have knowledge of the end-to-end of AccelByte and client's’ product(s)
Experience with conducting product discovery and defining user stories
Animator Jobs
By Brass Lion Entertainment At Montreal, Quebec, Canada
Collaborate with establishing the animation requirements and pipeline
Professional and relevant keyframing experience in game or film
Professional and relevant experience developing combat-focused games (Action-Adventure/RPG)
Knowledge of the various components of an animation pipeline
Strong creature animation knowledge and ability
Knowledge of tools, software and third-party solutions
Director, Engineering (New Games Division)
By Big Fish Games At Montreal, Quebec, Canada
We welcome diversity of background, thought, and experience
Effectively communicate with technical and non-technical parties to ensure understanding of priorities, services, features and business requirements.
Become familiar with a new game’s codebase in order to offer technical advice or help troubleshoot issues.
Manage, guide and grow engineers within the New Games Division.
Strong experience in server-side development.
Experience leading a team of developers, either internally or externally.
Senior Animator Jobs
By FOLKS At Montreal, Quebec, Canada
Evaluating and dissecting rigs to offer feedback in order to accomplish the intended performance;
Minimum 5 years' experience in animation;
Knowledge of Linux and thorough knowledge of Maya;
Ability to work in a fast-paced environment and offer accurate timelines to support project deadlines;
Works closely with: Animators, Animator Leads
Pursues the highest quality and pushes to create the most engaging images
Sales Manager - Video Games
By PTW At Canada
Generating new business / large new logo business with a focus on player/customer support and community management solutions.,.
Experience managing a revenue pipeline with excellent presentation, communication, and interpersonal skills.
Excellent problem-solving, analytical skills with strong experience with spreadsheets, word processing, and sales CRM tools.
Effective time management and must be comfortable working at senior executive contact levels.
Must be self-motivated and able to operate in a remote environment whilst traveling when required.
Must have dedicated workspace if working from home.
Cinematic Animator Jobs
By Ascendion At Vancouver, British Columbia, Canada
Experience with Unreal Editor Utility Blueprints is a benefit
Experience with Unreal runtime animation systems is a benefit
Experience with Maya, MotionBuilder and Python is a benefit
Real-time engine experience, ideally in Unreal using Sequencer and Blueprint scripting
Self-motivated, creative problem solver, great communicator
Ability to give and receive constructive feedback
3D Animator Jobs
By DoubleDot Studios At Toronto, Ontario, Canada
Collaborate with the team and manage time effectively.
Develop lifelike 3D animations using Maya, Blender
Integrate motion capture data if needed.
Maintain quality and address feedback.
Animator (Expression Of Interest)
By Scanline VFX At Vancouver, British Columbia, Canada
Knowledge of human and animal anatomy as well as life drawing skills is desirable
Degree and/or Diploma in Animation or related field (preferred) or equivalent experience
Minimum of four (4) years of live action production experience (preferred)
Knowledge of Maya (required) Nuke, 3Ds Max (a plus)
Background or experience in fine arts, which shows a thorough understanding of physical motion, weight, and balance
Work under the direction of the Animation Supervisors and Animation Leads to create high quality animation
Senior Product Manager (Online Games)
By AccelByte At Vancouver, British Columbia, Canada
Possess project management skills and excellent organization and time management skills
Define our approach to developer community management and developer support mechanisms
6-8 years of experience as a product manager in a SaaS/cloud-driven company
The Senior Product Manager is accountable for the following functions and responsibilities:
Deeply understand the product visions and have knowledge of the end-to-end of AccelByte and client's’ product(s)
Experience with conducting product discovery and defining user stories
Software Engineer (Gameplay) - Ridgeline Games
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
You have experience debugging and multi-threading skills.
You have experience with video-game asset pipelines.
4+ years software development experience
Experience building a variety of gameplay systems
Great collaborative skills with developers across departments
Computer Science, Engineering or equivalent degree
Software Engineer (Core) - Ridgeline Games
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
You have experience managing a large codebase with multiple simultaneous development branches.
Collaborate with other domains and production to integrate and develop core technologies, manage, and increase memory, load time, and performance.
4+ years software development experience
Great collaborative skills with developers across departments
You show expertise in concurrency, memory and performance optimization.
Computer Science, Engineering or equivalent degree
Ui Artist (Games/Web3)
By Matrix Labs At Vancouver, British Columbia, Canada
Education background in Interaction Design, Human-Computer Interaction, UX, Communication Design-related field, or equivalent professional experience or a portfolio demonstrating your knowledge.
2+ years of experience as a UI Artist / 2D artist
Self-motivated worker with the ability to prioritize and manage workload to meet project deadlines in an Agile project environment
Good communication skills, ability to work in a team environment
Experience with game engines (Unity, Unreal, etc.)
Portfolio demonstrating production, artistic and technical skills
Senior Product Specialist, Regional Games (Bclc)
By BCJobs At Vancouver, British Columbia, Canada
4-6 years current, related experience within a marketing or product management environment;
Expert knowledge of principles, concepts, practices and techniques in the areas of product management;
An equivalent combination of education and experience may be considered.
BCLC values work life balance and offers remote work options for its employees.
Proven leadership, teamwork, and interpersonal skills;
Excellent written and verbal communication skills;
Freelance Animator Jobs
By LiveBalancedLife At Toronto, Ontario, Canada

Job Title: Motion Graphics Designer and Animator in After Effects Job Description: We are searching for a talented and creative Motion Graphics Designer and Animator proficient in After Effects to ...

Animator Jobs
By Electronic Arts (EA) At Toronto, Ontario, Canada
Minimum 3 years experience with Motion Builder or similar 3D animation software
Understanding of human movement, and detailed knowledge of functional human anatomy
Create high-quality body animation art assets for use in-game
Retarget motion capture body data onto character rigs
Track and clean motion capture data in Vicon Blade / Shogun and/or Cortex
Work with development partners on visual target, altering animations where suitable
Responsable Sénior.e De La Marque Marvel Games / Sr. Brand Manager, Ea/Marvel Games
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
Relevant experience in brand management and product marketing.
Project management and coordination across departments and external partners.
Manage relationships with our team members across EA studios, licensor, marketing and other teams ensuring agreement and accountability.
Experience building launch strategies and tactical plans.
Experience taking a product or service from consumer insight to market.
Work well in a remote or hybrid environment.
Area Manager - Merchandise & Games Administration
By Canada's Wonderland At Vaughan, Ontario, Canada
Post-Secondary education in related field or equivalent experience supervising/merchandising in a multi-faceted retail operation
Assist Manager with receiving, tracking, price/marking and paperwork for the assigned area
Prior experience hiring, training and development of employees
Knowledge of internal controls, processes and procedures
Proven abilities successfully oversee high volume administration role
Strong communication and leadership skills
Area Manager - Merchandising - Merchandise & Games
By Canada's Wonderland At Vaughan, Ontario, Canada
In conjunction with management team oversee tracking and integrity of product orders, receiving, deliveries/transfers and inventory is maintained
Post-Secondary education in related field or equivalent experience supervising/merchandising in a multi-faceted retail operation
Assist Manager with all aspects of the Resale merchandising/buying process & execution
Prior experience hiring, training and development of employees
Knowledge of internal controls and POS systems an asset
Proven abilities successfully oversee visual merchandising of high volume locations
Animator - New Ip
By Phoenix Labs At Vancouver, British Columbia, Canada
Strong knowledge of and experience creating/modifying animation rigging systems is a bonus
Proactively share knowledge and mentor up and coming animators
4+ years of experience as an Animator or Senior Animator in game development
Previous experience with Unreal Engine
Strong knowledge of the principles of animation and how to apply them to elevate gameplay
Experience animating various character types from bipedal humans to multi-limbed creatures
Technical Animator Jobs
By Blackbird Interactive At Vancouver, British Columbia, Canada
Good knowledge of Autodesk Maya and Unreal Engine
Good interpersonal and communication skills and ability to work as part of a multi- disciplinary team
Experience building tools that support animation in Maya
Experience with auto rigging tools (mGear, Advanced Skeleton, etc)
Experience on character focused games preferred with at least one shipped title
Comprehensive health/dental benefits from day 1
Games Operations Supervisor Jobs
By Cedar Fair Entertainment Company At Vaughan, Ontario, Canada
Gain skills, knowledge, and experience that will benefit in your future.
Ensure efficient operation of games locations including the hiring, training, development, performance management and motivation of sales associates and supervisory team.
Reorder products, ensure inventory levels are maintained and perform inventory management duties.
Have other opportunities to learn and expand knowledge.
Make our guests happy by delivering amazing experiences and helping them create lifelong memories.
Previous amusement park supervisory experience in games environment (preferred).
Senior Ui Artist – New Games Group
By Zynga At Greater Toronto Area, Canada
Find opportunities to mentor, share knowledge, insights, and experiences with others.
Fitness benefits (offering varies by location)
Demonstrates proactive self-development and curiosity about leveling up personal, interpersonal, and craft skills
Proficient written and verbal communication skills.
Skilled and expert in user interface layout design, hierarchy, color theory, and information architecture
Experience with assessing and addressing product usability, enjoyment and applying user/player psychology
Viewmodel Animator Jobs
By MotionBeats Studio At British Columbia, Canada

Email us to apply at [email protected]