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Company | Blackbird Interactive |
Address | Vancouver, British Columbia, Canada |
Employment type | FULL_TIME |
Salary | |
Category | Transportation, Logistics, Supply Chain and Storage |
Expires | 2023-06-04 |
Posted at | 1 year ago |
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
- Collaborate to ensure compliance of animation features with technical, aesthetic and gameplay constraints
- Participate in and supervise integration of the animation assets into Unreal Engine
- Design and maintain Animation Blueprints and State Machines
- Design and implement processes that support and improve all applicable areas of the animation pipelin
- Work closely with engineers, animators and character artists to create animator-friendly rigs, tools and scripts
- Identify opportunities and risks and propose solutions, both within and outside your domain
- Enthusiastic, methodical and organized approach to work with high quality standards
- Good knowledge of Autodesk Maya and Unreal Engine
- Strong practical understanding of animation logic: node graphs, animation trees and similar engine editors and technologies
- Good interpersonal and communication skills and ability to work as part of a multi- disciplinary team
- Experience building tools that support animation in Maya
- Ability to work flexibly, accept and give feedback and adapt to change
- Able to document and explain their work clearly and concisely
- Strong understanding of rigging, skinning and related character technologies
- An understanding of animation techniques
- Ability to write scripts and code
- Experience with auto rigging tools (mGear, Advanced Skeleton, etc)
- Experience on character focused games preferred with at least one shipped title
- Profit-sharing bonus program
- Mentorship program
- Comprehensive health/dental benefits from day 1
- 11 paid stat holidays
- $300 Healthcare Spending Account per annum
- 4 weeks paid vacation per year
- Life insurance
- RRSP matching
- December holiday studio closure (extra paid time off!)
- 4-day, 32-hour work week for all full-time staff
- Skunkworks internal game jam program
- 3 paid days per year for professional development
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