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Gameplay Producer Jobs
Company | EA SPORTS |
Address | Vancouver, British Columbia, Canada |
Employment type | FULL_TIME |
Salary | |
Category | IT Services and IT Consulting,Software Development,Computer Games |
Expires | 2023-08-16 |
Posted at | 10 months ago |
EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. At the heart of EA SPORTS is the FC (formerly FIFA) franchise. EA SPORTS FC is the world’s #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC and mobile.
- Guide peers and junior design staff, help them resolve complex problems and grow their skills.
- Provide leadership, and inspiration for the team through personal example, and enthusiasm.
- Promote and pitch Gameplay ideas to the Executive team and create excitement and enthusiasm.
- Understand new trends driving player expectations and behaviors.
- Represent game in communications. This includes delivering presentations and taking responsibility for internal reviews with company leadership, partner companies, and handling external interviews with the media.
- Use your FIFA experience to prioritize features, fixes and player feedback.
- Work closely with Software Engineers, Animators and Development directors to implement Gameplay features.
- Partner with central service teams including Publishing, Marketing, and Consumer Insights.
- Be the voice of the players, by understanding their feedback and communicating it with the different internal teams.
- Manage Gameplay mechanics from concept to live, accountable for meeting milestone commitments and quality targets
- Understand the balance and flow of the game to suggest tuning changes.
- Work with Lead Producers and Creative Designers to create a Gameplay vision and high-level feature set.
- An experienced producer with 6+ years of experience in a game production, design or tech role.
- A great communicator, both directly with the team building features and content, but also upward to leadership about status, risks, and challenges.
- Technical abilities such as basic programming/scripting are a welcome asset.
- Broad, in-depth knowledge of game design. Additional areas of expertise in tech, art, and business are nice-to-have.
- Will promote the vision for the game and its features. Experience with public speaking, a plus.
- 3+ years of experience leading game teams and defining game design and narrative direction.
- A passionate gamer who plays regularly. Being a Football and FIFA fan is a huge asset.
- Analytically-minded, getting the data you need to support your ideas and guide your decisions.
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