Technical Artist Jobs
Lead Technical Artist (Remote)
By Aardvark Swift Recruitment
At Canada
Technical Artist, Capture Jobs
By Electronic Arts (EA)
At Vancouver, British Columbia, Canada
Technical Artist | Halo Infinite
By SkyBox Labs
At Canada
Technical Artist (Fx) | Halo Infinite
By SkyBox Labs
At Burnaby, British Columbia, Canada
Bc, Technical Artist, Unity
By Zoic Studios
At Vancouver, British Columbia, Canada
Technical Artist - Ea Sports™ Fc 3D Art
By EA SPORTS
At Vancouver, British Columbia, Canada
Technical Artist Jobs
By Ubisoft Montréal
At Montreal, Quebec, Canada
Mobile Technical Sound Artist
By Electronic Arts (EA)
At Vancouver, British Columbia, Canada
Lead Technical Artist Jobs
By Timbre Games
At Vancouver, British Columbia, Canada
Technical Artist [Far Cry Project]
By Ubisoft Toronto
At Toronto, Ontario, Canada
Senior Technical Artist - Ea Sports
By EA SPORTS
At Ontario, Canada
Senior Technical Artist Jobs
By 2K
At Lunenburg, Nova Scotia, Canada
Sr. Technical Artist - Houdini Procedural Pipeline
By Rockstar Games
At Oakville, Ontario, Canada
Technical Artist Jobs
By 2K
At Lunenburg, Nova Scotia, Canada
Technical Artist Jobs
By Ubisoft Montréal
At Sherbrooke, Quebec, Canada
Technical Artist- Procedural Workflows & Generation - Skate.
By Full Circle Studio
At Edmonton, Alberta, Canada
Are you a creative problem solver who loves to work with both art and technology? We are looking for a Technical Artist to join our team and help create amazing 3D experiences. You will be responsible for developing tools and pipelines to streamline the workflow of our 3D artists, as well as creating shaders and materials to bring our 3D models to life. If you have a passion for art and technology, this is the perfect job for you!
Overview A Technical Artist is a professional who specializes in the technical aspects of creating art for video games, films, and other media. They are responsible for creating and implementing the technical aspects of the art, such as rigging, animation, and lighting. Technical Artists also work closely with the game designers and programmers to ensure that the art is optimized for the game engine. Detailed Job Description A Technical Artist is responsible for creating and implementing the technical aspects of the art for video games, films, and other media. They work closely with the game designers and programmers to ensure that the art is optimized for the game engine. They are also responsible for creating and maintaining the rigging, animation, and lighting of the art assets. Technical Artists must have a strong understanding of the game engine and the tools used to create the art assets. They must be able to troubleshoot any technical issues that arise and work with the game designers and programmers to ensure that the art assets are optimized for the game engine. Job Skills Required• Knowledge of game engine and tools used to create art assets
• Knowledge of rigging, animation, and lighting
• Ability to troubleshoot technical issues
• Ability to work with game designers and programmers
• Knowledge of game design principles
• Knowledge of 3D modeling and texturing
• Knowledge of game optimization techniques
• Knowledge of scripting languages
Job Qualifications
• Bachelor’s degree in Computer Science, Art, or a related field
• Experience in game development
• Experience with game engines such as Unity or Unreal
• Knowledge of 3D modeling and texturing software
• Knowledge of scripting languages such as C# or Python
• Knowledge of game optimization techniques
• Knowledge of rigging, animation, and lighting
Job Knowledge
• Knowledge of game engine and tools used to create art assets
• Knowledge of rigging, animation, and lighting
• Knowledge of game design principles
• Knowledge of 3D modeling and texturing
• Knowledge of game optimization techniques
• Knowledge of scripting languages
Job Experience
• Experience in game development
• Experience with game engines such as Unity or Unreal
• Experience with 3D modeling and texturing software
• Experience with scripting languages such as C# or Python
• Experience with game optimization techniques
• Experience with rigging, animation, and lighting
Job Responsibilities
• Create and implement the technical aspects of the art assets
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