Unreal Developer Jobs
By UpRecruit At Montreal, Quebec, Canada
Requirements: 4+ years of Unreal experience
An in-depth understanding of player behavior and the ability to leverage this knowledge to create engaging gaming experiences
Demonstrated proficiency with Unreal Engine, C++, and Lua, with at least 4+ years of hands-on experience
Proven experience in shipping at least 1 title, showcasing your ability to see a project through from conception to completion
An aptitude for rapidly acquiring new skills and adapting to the ever-evolving gaming industry
Excellent verbal and written communication skills, allowing you to effectively convey your ideas and collaborate with team members
Lead Gameplay Programmer, Unreal Engine
By Epic Games At Vancouver, British Columbia, Canada
Someone with excellent leadership skills, including mentorship, planning technical roadmaps, making trade-offs, and prioritization.
Excellent C++ skills, with a familiarity of scripting systems like Blueprint, Lua, Python, etc.
Experience developing in a large codebase at a fast pace, making trade-offs between usability, performance, and power.
Scope and prioritize work in close collaboration with the team, making trade-offs when they’re appropriate.
Maintain long term feature roadmaps that align with Unreal Engine goals.
Work closely with other teams, leads and production across different projects to align feature work to help everyone succeed.
Technical Artist | Halo Infinite
By SkyBox Labs At Canada
Execute and manage art pipelines for creating game assets, while identifying and addressing inefficiencies in the process
4+ years of experience working on AAA titles in the games industry
Intermediate scripting experience (i.e. Python, Pymel, or Pyqt)
Strong communication skills for multidisciplinary team collaborations
Experience with environment and animation workflow
Comprehensive health benefits and a competitive salary, along with a supportive Parental Leave policy
Technical Artist Jobs
By Ubisoft Montréal At Montreal, Quebec, Canada
Your CV highlighting your experience, education, and skills
Experience developing for consoles—at least two full production cycles
Experience with software such as 3ds Max, Photoshop, or Substance Designer
Scripting knowledge (C#, JavaScript, maxscript)
Experience or understanding of rendering and post-effects, rigging and animation and physics simulations
Artistic skills - proportion, color, composition
Senior Artist Jobs
By Sandbox VR At Vancouver, British Columbia, Canada
Working on all the necessary visual parts of our games to create a strong visual experience
Tasked with crafting beautiful and immersive environments, creating detailed and well crafted 3D props, textures and materials
Ensure that the content is optimized for VR, by using all the necessary real time rendering techniques
Senior Technical Artist - Ea Sports
By EA SPORTS At Ontario, Canada
At least 3+ years of cinematic/games production experience.
A bachelor's degree (or equivalent experience) in a related field.
Effective at communicating with different audiences: artists, engineers, managers.
Experience with 2D/3D art packages such as Maya, Photoshop, Houdini.
Experience with asset optimization challenges/techniques.
Proficient scripting/programming in Python or C#. (C++ is a bonus, but is not required).
Senior Shader Artist Jobs
By Behaviour Interactive At Montreal, Quebec, Canada
Ensure clear communication with their managers to give visibility to their team and their work.
You have at least 5 years of experience as a texture artist.
Knowledge of the Unreal engine (Unreal 5)
Organize the texture pipeline, with Technical Art Director, Art Lead and Lighting Artist.
Work closely with artists to understand environments needs and help them suggesting textures and technics.
Understand the environments and assets production pipeline.
Senior Technical Artist Jobs
By 2K At Lunenburg, Nova Scotia, Canada
Provide mentorship and facilitate learning for less experienced team members on standard methodologies as well company tools, techniques, and pipelines.
Typically a minimum of 4 to 6+ years of experience in Technical Art.
Technical Art experience shipping game titles, preferably AAA.
Experience in writing and maintaining art pipelines and tools.
Proven experience and proficiency with Unity and C#.
A detail-oriented person with flexibility and problem-solving skills.
Technical Artist Jobs
By 2K At Lunenburg, Nova Scotia, Canada
Train and mentor less experienced Technical Artists on standard methodologies as well company tools, techniques, and pipelines.
Typically 2 to 4+ years of industry experience in Technical Art.
Technical Art experience shipping one game title, preferably AAA.
Experience with Modeling, Skinning, and Scripting.
A detail-oriented person with flexibility and problem-solving skills.
Experience with Graphics Programming, Pose Space Deformers, Marvelous Designer, and Rigging is a plus.
Technical Artist Jobs
By Ubisoft Montréal At Sherbrooke, Quebec, Canada
Your CV highlighting your experience, education, and skills
Experience developing for consoles—at least two full production cycles
Experience with software such as 3ds Max, Photoshop, or Substance Designer
Scripting knowledge (C#, JavaScript, maxscript)
Experience or understanding of rendering and post-effects, rigging and animation and physics simulations
Artistic skills - proportion, color, composition