Factory Layout Engineer Jobs
By Brunel At Montreal, Quebec, Canada
Utilize 2D and 3D CAD software to generate and manage drawings, models, and metadata, ensuring accurate representation of the factory layout.
Collaborate with cross-functional teams, including architects, engineers, and production experts, to gather requirements and incorporate their input into the design process.
Apply your solid experience in construction design, production design, and/or product design to develop innovative solutions and address complex design challenges.
Proven experience in factory layout design and optimization, with a focus on concept and basic engineering phases.
Solid experience in either construction design, production design, and/or product design, demonstrating a deep understanding of design principles and considerations.
Excellent problem-solving skills, with the ability to develop creative solutions to complex design challenges.
Senior Layout Engineer Jobs
By EXFO At Montreal, Quebec, Canada

Job Summary Working with R&D team on high-speed signal test equipment for next-generation communication standards. Your principal responsibility, as an electronic designer, will be to design ...

Previz/Layout Artist Jobs
By InGame Recruitment Ltd At Canada
Able to solve challenges in a creative and skillful way
Communicate clearly with production staff and manage multiple production tasks simultaneously
The ideal candidate has the clear goal of producing an appealing and exciting visual story, successfully achieving the director's vision
Read the cutscene scripts to understand the emotions to be conveyed to the player
Define and set up cameras and all related parameters (focus, distance, frame, etc.) to ensure the best possible visual quality
Break down the storyboards with the Art director/Layout Sup to analyze optimal camera shots
Layout Artist Jobs
By Scanline VFX At Montreal, Quebec, Canada
Three (3) to five (5) years of layout experience in visual effects for feature film or television (required)
Advanced software skills in Maya (required)
Basic to Intermediate skills in 3ds Max, Photoshop, Shotgun, Nuke, and Scripting (preferred)
Extensive skillset in-camera animation, staging, and set dressing
Background or experience in traditional Fine Arts demonstrating a thorough understanding of framing and composition
Excellent communication and interpersonal skills; a team player with a great attitude