Level Designer [Splinter Cell]
By Ubisoft Toronto At Toronto, Ontario, Canada
Understanding the creative direction of the game and how your level fits into the overall experience;
Minimum 5 years of experience in video game level design, production, or other relevant experience;
Experience using game editors (e.g. Unity or Unreal) and their related scripting tools
Coaching skills and presentation skills;
Good communication and interpersonal skills;
Experience with coding, advanced scripting, and modeling is an asset.
Level Designer Jobs
By Sabai Studios LLC At Canada

Experience with level design

Ux Designer, Senior Level
By Aarorn Technologies Inc At Toronto, Ontario, Canada
Experience in facilitate User Research and Usability testing activities to produce such outputs as:
Extensive experience in using UX design best practices to design solutions, and a deep understanding of mobile-first and responsive design.
Degree or diploma in graphic design; degree or certification in usability, human-computer interaction, and technical writing a plus
Experience in facilitating User Research and Usability testing. Accessibility compliance testing is a plus.
Strong interpersonal and negotiation skills
Strong presentation, verbal and written communication skills
Mid-Level Graphic Designer Jobs
By Rosso Coffee Roasters At Calgary, Alberta, Canada
Proven experience and education in design
Strong communications skills for clear correspondence with team members.
Manage timelines and communicate with team members to ensure timely delivery of materials.
Experience working with established brand guidelines and ensuring consistency across various marketing collateral
Experience in web design UI/UX an asset
Salary range is dependent on experience.
Level Designer Jobs
By Eidos-Montréal At Montréal-Ouest, Quebec, Canada
Knowledge of game editor (UE, Unity or similar);
Basic to advanced drawing skills to communicate ideas visually;
Experience working within a group/team;
Create playable quest and mission setups;
Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotions;
As the project progresses, integrate the elements produced on the map (new gameplay, AI, etc.);
Lead Level Designer Jobs
By Timbre Games At Vancouver, British Columbia, Canada
Work with us in Vancouver or remotely across Canada, utilizing our $500 work from home allowance
Advocate for player experience with a diverse and inclusive mindset geared towards accessibility.
Guide the team in crafting unique worlds where gameplay flow and visual composition form memorable experiences.
Experience with hand-crafted level and world design
Experience managing and leading a group of designers.
Experience with game editors and/or 3D packages. Unreal Editor is a plus
Req - 19160 – Application Designer/Developer Level 2
By S M Software Solutions Inc At Victoria, British Columbia, Canada
Ensure development of procedures to facilitate data management, data backup, data matching and user management for data security
Proficiency in M365 tools, including PowerBI and backend data management practices
Familiarity with with ServiceNow data management practices to ensure alignment of tools
Skill Matrix and References (Mandatory)
Experience working with executive and demoing data stories
Ensuring involvement of all appropriate technical specialists to meet business requirements;
Level Designer Jobs
By Ascendion At Vancouver, British Columbia, Canada
Self-motivated, directed with strong time management skills that enable you to work well with deadlines.
Work closely with the Environment Art Team providing them with detailed breakout sheets and communicating environment set requirements.
3+ years of environment/level art experience with at least one shipped title.
Strong working knowledge of Maya (preferred) or similar 3D modeling software, Substance, Photoshop and Z-brush etc.
Produce high quality artwork work and maintain a strong understanding of current level art creation workflows and future industry trends.
Partner with the Level Design Team working together to solve art/design challenges and ensuring levels are both playable and performant.
Senior Level Designer Jobs
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
5+ years of professional experience as a level designer on a AAA project
Prior level or narrative design experience in a shipped AAA project
Experience with modern AAA games and their narrative mechanics
Coordinate with other team leads and producers to create content to the highest standards of quality
Provide feedback and mentorship to the level design team
Oversee the development of content from creation through release
Concepteur.trice De Niveaux / Level Designer
By Eidos-Montréal At Montreal, Quebec, Canada
Provide support to less experienced level designers.
+ 3 years of experience in the video game industry as a Level Designer;
Good knowledge in systemic design;
Good knowledge in scripting and AI (asset);
Good knowledge in game level architecture and 3D environments;
Experience using industry standard level editing tools, editors and pipelines;
Level Designer - New Ip (World)
By Phoenix Labs At Vancouver, British Columbia, Canada
Game Design education or related personal project experience in level design
Level Design game development experience
Unreal or similar game engine experience
Strong organization and production mindset
Passionate about all things game design
(Remote) Req- 19152–Application Designer/Developer Level 2
By S M Software Solutions Inc. At Victoria, British Columbia, Canada
Excellent written communication skills with demonstrated experience communicating effectively to a broad range of stakeholders.
Skill Matrix and References {to access the Skills Matrix and will find matrix at the bottom of the “Webpage”}
Minimum 3 years' experience (within the last 10 years) with cross-browser testing, functional, stress/performance, security testing of multi-tiered web applications.
Minimum 2 years' experience (within the last 5 years) with platform/system post-upgrade testing.
Solid experience with the following technologies: JavaScript, Cypress, Node.js, RESTful APIs, Git,
Strong experience with relational databases
Team Lead Level Designer
By Ubisoft Sherbrooke At Sherbrooke, Quebec, Canada
Certification or experience in project management (an asset)
Great time and priority management skills benefiting your whole team
Stress and change management skills
Your CV highlighting your education, experience, and skills
Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/Production manager (PM) for your team.
Take part in performance assessments in collaboration with the Project lead (CP)/Production Manager (PM).
Senior Level Designer - New Ip
By Phoenix Labs At Vancouver, British Columbia, Canada
Extensive professional experience in level design.
Experience working with the Unreal Engine.
Strong technical skills that allow you to implement content via scripting in Blueprint with minimal engineering support.
Implementing and iterating on the game's levels directly in software using the Unreal Engine.
Validating the game's levels are meeting our gameplay goals by running playtests, evaluating feedback, and reviewing data.
Passion for video games, with a relentless thirst for learning from playing them across all platforms: mobile, console, and PC.
Electrical Engineer /Designer - Intermediate / Senior Level
By Sacré-Davey Engineering At Calgary, Alberta, Canada
Actively working on improving drafting skills and increasing knowledge of electrical design though self-training, in-house training and external courses.
7 to 10 years demonstrated experience as an Electrical Designer on industrial projects.
Experience in using AutoCAD is required.
Knowledge of ETAP, CADWorx & Plant 3D and Microstation would be an asset.
Producing electrical single lines, three lines, schematics, wiring, layouts, etc. in accordance with established guidelines and client specs using AutoCAD.
Preparing and assisting in the release of drawings and documentation for projects.
Level Designer Jobs
By Ubisoft Quebec City At Québec, Quebec, Canada
Your CV, highlighting your education, experience, skills, and any games shipped.
Minimum 2-5 years’ experience in video game level design and production or other relevant experience;
Critical sense and analytical skills;
Prototype layouts and suggest ways to use interactive and static means to create emotion for the player;
Integrate new elements into the world as they are produced (new gameplay, AI, sound, etc.);
Anticipate technical challenges and correct bugs entered into the database by testers whenever necessary;
Entry Level Product Designer With Ui/Ux
By Nexra Inc At Montreal, Quebec, Canada
1-2 years of experience in product design, UI/UX design, or related field.
Experience with design tools such as Sketch, Adobe Creative Suite, or Figma.
Excellent communication and collaboration skills.
Entry Level Product Designer with UI/UX and Front-End Development Experience
Please submit your resume, cover letter, and portfolio showcasing your design work and development experience.
Work closely with the Product and Engineering teams to design and develop user interfaces for our web and mobile applications.
Performance Level Designer Jobs
By Eidos-Montréal At Montréal-Ouest, Quebec, Canada
+ 3 years of experience in the video game industry as a Level Designer or Event Scripter;
Good knowledge in scripting and AI (asset );
Good knowledge of narrative driven games;
Experience using industry standard level editing tools, editors and pipelines;
Unreal: knowledge of Blueprint and Sequencer tools
Excellent communication skills and the ability to exemplify one’s own ideas are essential;
Electrical Engineer /Designer - Intermediate / Senior Level
By Sacré-Davey Engineering At Toronto, Ontario, Canada
Actively working on improving drafting skills and increasing knowledge of electrical design though self-training, in-house training and external courses.
7 to 10 years demonstrated experience as an Electrical Designer on industrial projects.
Experience in using AutoCAD is required.
Knowledge of ETAP, CADWorx & Plant 3D and Microstation would be an asset.
Producing electrical single lines, three lines, schematics, wiring, layouts, etc. in accordance with established guidelines and client specs using AutoCAD.
Preparing and assisting in the release of drawings and documentation for projects.
Concepteur(Trice) De Niveaux En Chef / Lead Level Designer
By Gearbox Entertainment At Québec, Quebec, Canada
Strong skills in complex problem solving. Ability to manage situations
10 years of experience as a Designer in the video game industry
Excellent leadership spirit and interpersonal skills
Innover en respectant la compétition et l’audience cible identifiée pour le projet
Communiquer clairement les intentions de l’expérience de chaque niveaux à l’équipe
Encadrer l’équipe de concepteurs à respecter la direction du jeu et les échéanciers

Are you a creative problem solver with a passion for game design? We are looking for a Level Designer to join our team and help create amazing gaming experiences for our players. You will be responsible for designing levels, creating puzzles, and crafting engaging stories. If you have a knack for creating immersive and challenging levels, then this is the job for you!

Overview A Level Designer is responsible for creating levels for video games. They use a variety of tools to design levels that are both visually appealing and fun to play. Level Designers must have a strong understanding of game mechanics, level design principles, and game design theory. They must also be able to work collaboratively with other members of the development team. Detailed Job Description Level Designers are responsible for creating levels for video games. This includes designing the layout of the level, creating the environment, and placing objects and characters. Level Designers must have a strong understanding of game mechanics, level design principles, and game design theory. They must also be able to work collaboratively with other members of the development team. Level Designers must be able to create levels that are both visually appealing and fun to play. Job Skills Required
• Knowledge of game mechanics, level design principles, and game design theory
• Ability to work collaboratively with other members of the development team
• Ability to create visually appealing levels
• Knowledge of 3D modeling and animation software
• Knowledge of scripting languages
• Knowledge of game engines
• Knowledge of level design tools
• Ability to troubleshoot and debug levels
Job Qualifications
• Bachelor’s degree in game design, computer science, or related field
• Experience with 3D modeling and animation software
• Experience with scripting languages
• Experience with game engines
• Experience with level design tools
• Excellent communication and problem-solving skills
Job Knowledge
• Knowledge of game mechanics, level design principles, and game design theory
• Knowledge of 3D modeling and animation software
• Knowledge of scripting languages
• Knowledge of game engines
• Knowledge of level design tools
Job Experience
• Experience with 3D modeling and animation software
• Experience with scripting languages
• Experience with game engines
• Experience with level design tools
Job Responsibilities
• Design levels for video games
• Create the layout of the level
• Create the environment
• Place objects and characters
• Troubleshoot and debug levels
• Work collaboratively with other members of the development team