Level Designer [Splinter Cell]
By Ubisoft Toronto At Toronto, Ontario, Canada
Understanding the creative direction of the game and how your level fits into the overall experience;
Minimum 5 years of experience in video game level design, production, or other relevant experience;
Experience using game editors (e.g. Unity or Unreal) and their related scripting tools
Coaching skills and presentation skills;
Good communication and interpersonal skills;
Experience with coding, advanced scripting, and modeling is an asset.
Level Designer Jobs
By Sabai Studios LLC At Canada

Experience with level design

Lead Designer Jobs
By Madeleine Design Group At Surrey, British Columbia, Canada
Candidates must meet all the following requirements to qualify:
∙ Strong technical drawing skills
∙ Excellent communication and prioritization skills
∙ Min. 5 years at a residential design firm
∙ Min. 2 year running your own projects as the project lead
∙ Proficient in AutoCAD and microsoft office
Level Designer Jobs
By Eidos-Montréal At Montréal-Ouest, Quebec, Canada
Knowledge of game editor (UE, Unity or similar);
Basic to advanced drawing skills to communicate ideas visually;
Experience working within a group/team;
Create playable quest and mission setups;
Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotions;
As the project progresses, integrate the elements produced on the map (new gameplay, AI, etc.);
Lead Level Designer Jobs
By Timbre Games At Vancouver, British Columbia, Canada
Work with us in Vancouver or remotely across Canada, utilizing our $500 work from home allowance
Advocate for player experience with a diverse and inclusive mindset geared towards accessibility.
Guide the team in crafting unique worlds where gameplay flow and visual composition form memorable experiences.
Experience with hand-crafted level and world design
Experience managing and leading a group of designers.
Experience with game editors and/or 3D packages. Unreal Editor is a plus
Team Lead Level Design
By Ubisoft Montréal At Montreal, Quebec, Canada
Certification or experience in project management (an asset)
Great time and priority management skills benefiting your whole team
Stress and change management skills
Your CV highlighting your education, experience, and skills
Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/Production manager (PM) for your team.
Take part in performance assessments in collaboration with the Project lead (CP)/Production Manager (PM).
Level Designer Jobs
By Ascendion At Vancouver, British Columbia, Canada
Self-motivated, directed with strong time management skills that enable you to work well with deadlines.
Work closely with the Environment Art Team providing them with detailed breakout sheets and communicating environment set requirements.
3+ years of environment/level art experience with at least one shipped title.
Strong working knowledge of Maya (preferred) or similar 3D modeling software, Substance, Photoshop and Z-brush etc.
Produce high quality artwork work and maintain a strong understanding of current level art creation workflows and future industry trends.
Partner with the Level Design Team working together to solve art/design challenges and ensuring levels are both playable and performant.
Lead Designer Jobs
By Creative Circle At Toronto, Ontario, Canada
- 7+ years of experience
- Knowledge of After Effects and Premiere
You will be hands-on with Graphic Design and design leadership.
This role is for ONTARIO applicants only.
In this role, you will:
- Develop brand assets and stories
Senior Level Designer Jobs
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
5+ years of professional experience as a level designer on a AAA project
Prior level or narrative design experience in a shipped AAA project
Experience with modern AAA games and their narrative mechanics
Coordinate with other team leads and producers to create content to the highest standards of quality
Provide feedback and mentorship to the level design team
Oversee the development of content from creation through release
Concepteur.trice De Niveaux / Level Designer
By Eidos-Montréal At Montreal, Quebec, Canada
Provide support to less experienced level designers.
+ 3 years of experience in the video game industry as a Level Designer;
Good knowledge in systemic design;
Good knowledge in scripting and AI (asset);
Good knowledge in game level architecture and 3D environments;
Experience using industry standard level editing tools, editors and pipelines;
Level Designer - New Ip (World)
By Phoenix Labs At Vancouver, British Columbia, Canada
Game Design education or related personal project experience in level design
Level Design game development experience
Unreal or similar game engine experience
Strong organization and production mindset
Passionate about all things game design
Expert Level Transformation Lead/Pmo Lead/ Program Manager
By Collabera Digital At Toronto, Ontario, Canada
Must-have Skills/Experiences and/or Education, certifications, qualifications, designations:
Nice-to-have Skills/Experience and/or Education, certifications, qualifications, designations:
5+ years of program management or governance experience with a demonstrated track record of leadership, problem solving, and relationship management
Project Management Professional (PMP) Certified
Undergraduate university degree in Business, Finance or a related field required
Experience with program governance in large regulatory programs
Team Lead Level Designer
By Ubisoft Sherbrooke At Sherbrooke, Quebec, Canada
Certification or experience in project management (an asset)
Great time and priority management skills benefiting your whole team
Stress and change management skills
Your CV highlighting your education, experience, and skills
Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/Production manager (PM) for your team.
Take part in performance assessments in collaboration with the Project lead (CP)/Production Manager (PM).
Senior Level Designer - New Ip
By Phoenix Labs At Vancouver, British Columbia, Canada
Extensive professional experience in level design.
Experience working with the Unreal Engine.
Strong technical skills that allow you to implement content via scripting in Blueprint with minimal engineering support.
Implementing and iterating on the game's levels directly in software using the Unreal Engine.
Validating the game's levels are meeting our gameplay goals by running playtests, evaluating feedback, and reviewing data.
Passion for video games, with a relentless thirst for learning from playing them across all platforms: mobile, console, and PC.
Lead Designer, Brand Jobs
By Course Hero At Vancouver, British Columbia, Canada
Understand the business and deliver world-class creative brand experiences in a fast-paced environment
Craft stories for consumers to explain product benefits in simple yet memorable ways
Collaborate with marketing, product design, and growth teams to concept campaigns, product features, and communications that support a seamless study experience
Enhance our in-house skill set by managing or guiding the work of outside agencies or freelancers
8+ years of experience with a strong portfolio of relevant work targeting consumer audiences
Demonstrated experience building creative that supports marketing and business objectives
Level Designer Jobs
By Ubisoft Quebec City At Québec, Quebec, Canada
Your CV, highlighting your education, experience, skills, and any games shipped.
Minimum 2-5 years’ experience in video game level design and production or other relevant experience;
Critical sense and analytical skills;
Prototype layouts and suggest ways to use interactive and static means to create emotion for the player;
Integrate new elements into the world as they are produced (new gameplay, AI, sound, etc.);
Anticipate technical challenges and correct bugs entered into the database by testers whenever necessary;
Performance Level Designer Jobs
By Eidos-Montréal At Montréal-Ouest, Quebec, Canada
+ 3 years of experience in the video game industry as a Level Designer or Event Scripter;
Good knowledge in scripting and AI (asset );
Good knowledge of narrative driven games;
Experience using industry standard level editing tools, editors and pipelines;
Unreal: knowledge of Blueprint and Sequencer tools
Excellent communication skills and the ability to exemplify one’s own ideas are essential;
Concepteur(Trice) De Niveaux En Chef / Lead Level Designer
By Gearbox Entertainment At Québec, Quebec, Canada
Strong skills in complex problem solving. Ability to manage situations
10 years of experience as a Designer in the video game industry
Excellent leadership spirit and interpersonal skills
Innover en respectant la compétition et l’audience cible identifiée pour le projet
Communiquer clairement les intentions de l’expérience de chaque niveaux à l’équipe
Encadrer l’équipe de concepteurs à respecter la direction du jeu et les échéanciers

Are you a creative problem solver with a passion for game design? We are looking for a Lead Level Designer to join our team and help create amazing gaming experiences. As a Lead Level Designer, you will be responsible for creating and maintaining levels, designing puzzles, and developing innovative gameplay mechanics. You will also be responsible for managing the level design team and ensuring that all levels are up to the highest standards. If you are an experienced Level Designer with a passion for creating engaging and immersive gaming experiences, then this is the perfect job for you!

Overview:

Lead Level Designers are responsible for creating and designing levels for video games. They work closely with the game’s producers and developers to ensure that the level design meets the game’s objectives and is fun and engaging for players. Lead Level Designers must have a strong understanding of game design principles, as well as a creative eye for detail.

How To Become an Lead Level Designer:

To become a Lead Level Designer, you will need to have a degree in game design, computer science, or a related field. You should also have experience in level design, either through internships or freelance work. Additionally, you should be familiar with game engines, scripting languages, and 3D modeling software.

Lead Level Designer Skills:

• Game Design Principles
• Level Design
• Scripting Languages
• 3D Modeling Software
• Game Engines
• Creative Problem Solving
• Attention to Detail
• Communication
• Time Management

What is Lead Level Designer Knowledge?

• Knowledge of game design principles
• Knowledge of level design
• Knowledge of scripting languages
• Knowledge of 3D modeling software
• Knowledge of game engines
• Knowledge of creative problem solving
• Knowledge of attention to detail
• Knowledge of communication
• Knowledge of time management

What is Lead Level Designer Responsibilities?

• Design levels for video games
• Work with producers and developers to ensure level design meets game objectives
• Create level designs that are fun and engaging for players
• Utilize game design principles and scripting languages
• Use 3D modeling software to create level designs
• Test level designs to ensure they are functioning properly
• Make adjustments to level designs as needed
• Stay up to date on industry trends and technologies

What is Lead Level Designer Experience?

• Previous experience in level design
• Previous experience with game engines
• Previous experience with scripting languages
• Previous experience with 3D modeling software
• Previous experience with game design principles
• Previous experience with creative problem solving
• Previous experience with attention to detail
• Previous experience with communication
• Previous experience with time management

What is Lead Level Designer Qualifications?

• Bachelor’s degree in game design, computer science, or a related field
• Experience in level design, either through internships or freelance work
• Familiarity with game engines, scripting languages, and 3D modeling software
• Knowledge of game design principles
• Knowledge of level design
• Knowledge of scripting languages
• Knowledge of 3D modeling software
• Knowledge of game engines
• Knowledge of creative problem solving
• Knowledge of attention to detail
• Knowledge of communication
• Knowledge of time management

Lead Level Designer Educations:

• Bachelor’s degree in game design, computer science, or a related field
• Courses in game design, level design, scripting languages, 3D modeling software, game engines, and creative problem solving
• Certifications in game design, level design, scripting languages, 3D modeling software, game engines, and creative problem solving
What tools help Lead Level Designer work better?
• Level Design Software: Level design software such as Unity, Unreal Engine, and GameMaker Studio can help Lead Level Designers create levels more quickly and efficiently.
• Scripting Languages: Scripting languages such as C#, JavaScript, and Python can help Lead Level Designers create more complex levels.
• 3D Modeling Software: 3D modeling software such as Blender, Maya, and 3ds Max can help Lead Level Designers create more detailed levels.
• Game Engines: Game engines such as Unity, Unreal Engine, and GameMaker Studio can help Lead Level Designers test and debug levels.
Good tips to help Lead Level Designer do more effectively?
• Stay up to date on industry trends and technologies: Lead Level Designers should stay up to date on the latest industry trends and technologies to ensure they are creating the best levels possible.
• Utilize game design principles: Lead Level Designers should use game design principles to create levels that are fun and engaging for players.
• Test levels regularly: Lead Level Designers should test levels regularly to ensure they are functioning properly and make adjustments as needed.
• Collaborate with other team members: Lead Level Designers should collaborate with other team members to ensure the level design meets the game’s objectives.
Common Lead Level Designer interview questions?
• What experience do you have in level design?
• What game design principles do you use when creating levels?
• How do you ensure that the level design meets the game’s objectives?
• What scripting languages are you familiar with?
• How do you use 3D modeling software to create level designs?
• What game engines have you used to test and debug levels?
• How do you stay up to date on industry trends and technologies?