Senior Gameplay Animation Engineer
By NetEase Games At Canada
Strong knowledge of 3D math, physics, memory management, multi-threading and cross-platform development
Team management and leadership experience is a plus
Excellent C++ knowledge with demonstrated experience
Collaborate with animators, artists, designers and motion capture technicians to understand their game animation requirements, workflow limitations and future vision
Research and develop novel animation techniques and share your knowledge with partnering game teams and the whole company
Minimum 5 years of experience as a software engineer in the games industry with multiple published titles
Gameplay Animator Jobs
By Ascendion At Vancouver, British Columbia, Canada
Experience working in Unreal is a plus.
Experience working in Maya and/or MotionBuilder is a plus.
Experience in AAA game production is a plus.
Experience with Jira/Shotgun/Shotgrid is a plus.
Years of Experience Required –
Degrees or certifications required -
Programmeur·euse Gameplay (Inter.-Senior)
By Ubisoft Saguenay At Saguenay, Quebec, Canada
Coder des systèmes nouveaux et existants afin de répondre à l’intention du design de jeu;
Les garder cohérents avec le code existant;
Développer des outils de gameplay pour de grandes équipes de contenu;
Comprendre les fonctions existantes et suggérer et développer des améliorations;
Collaborer avec les designers et les animateurs sur les environnements;
Corriger les bogues de gameplay;
Gameplay Animator Jobs
By Akkodis At British Columbia, Canada
• Collaborate with the Animation Director, Animation Leads, and Designers to implement exciting new gameplay experiences.
• Attend and help define the requirements for internal/external motion capture shoots.
• 1+ years of gameplay animation experience & AAA Games.
• Experienced in key frame and motion capture animation.
Gameplay Animator - Vancouver, BC/Hybrid
• Partner with Production to update/track necessary animation tasks through deliverables and scheduling tools.
Gameplay Engineer (Apex Legends)
By Respawn Entertainment At Vancouver, British Columbia, Canada
7+ years experience in software development engineering on gameplay teams.
Experience working on Live Service video game titles.
Experience working with a large codebase, managing and improving performance and budget.
Experience leading small teams through feature development.
Bachelor’s degree in Computer Science or related field, or equivalent training and professional experience.
Develop features that bring the vision of Designers into the game.
Senior Gameplay Engineer (C++ / Unreal) [Remote]
By Odyssey Interactive At Canada
Leverage your experience to mentor and help other engineers improve their craft and improve our client and server tech.
6+ years of professional experience as a Software Engineer
6+ years of deep and broad experience with C++ and modern game engines (e.g., Unreal, Unity)
Experience working on a live service game.
4+ years of experience with Unreal Engine.
Experience working on multi-platform (Console, PC) game titles.
Engineering Lead - Gameplay
By Fortis Games At Canada
Hands on experience with Unity Engine
Build efficient and reusable systems and tools
Move fast and create long-lasting, highly successful products
Identify and address performance bottleneck
Create and review technical design documents for game features
Software Engineer (Gameplay) - Ridgeline Games
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
You have experience debugging and multi-threading skills.
You have experience with video-game asset pipelines.
4+ years software development experience
Experience building a variety of gameplay systems
Great collaborative skills with developers across departments
Computer Science, Engineering or equivalent degree
Multiplayer Gameplay Software Engineer - The Sims
By Maxis Studios - EA At Vancouver, British Columbia, Canada
Experience working in highly collaborative environments with multidisciplinary roles beyond engineering like design, production, art and product management.
Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes.
5+ year experience in a hands-on development role.
Demonstrate technical abilities with large projects implemented in C++.
Hands on experience building and shipping AAA games in Unreal engine.
Experience building complex gameplay networking features.
Gameplay Producer Jobs
By EA SPORTS At Vancouver, British Columbia, Canada
Manage Gameplay mechanics from concept to live, accountable for meeting milestone commitments and quality targets
Use your FIFA experience to prioritize features, fixes and player feedback.
Guide peers and junior design staff, help them resolve complex problems and grow their skills.
An experienced producer with 6+ years of experience in a game production, design or tech role.
3+ years of experience leading game teams and defining game design and narrative direction.
Technical abilities such as basic programming/scripting are a welcome asset.