Web Design Instructor Jobs
By Concordia University At Canada
Manage online files with the FTP protocol.
Education with a BFA or BA, or equivalent with a Major in Graphic Design or Computer Science
Five years of relevant work experience or equivalent
Three years of relevant teaching experience, or equivalent with experience in Adobe Digital Graphics – Internet Development
Learn the fundamentals of code editors.
Learn how to create web pages in HTML5 & CSS and work with online media.
Drone Design Development Jobs
By mfs At Moncton, New Brunswick, Canada
Example: Determine and develop user requirements for systems in production, to ensure maximum usability.
Hard to know, breaking new ground here.
Are A Bonus Relevant Where legally Necessary.
If You Feel You Have Very Been Made To Feel You're Not Equal
I Will Want To Know So I Can Fix It And I Will.
Store Development - Design Development Manager, Creative Store Design
By Aritzia At Vancouver, British Columbia, Canada
Proven skills, education, and/or applicable certifications in AutoCAD and SketchUp, with experience in Photoshop, InDesign, and Illustrator a plus.
As the Design Development Manager, you will:
The Design Development Manager has:
Some of the industry-leading benefits you will receive working at Aritzia:
Comprehensively develop net-new design details that bring the concept to life.
Develop the design of all specialty elements across all customer and employee spaces
Web3 Game Business Development Position
By Raccoon Entertainment Ltd. At Canada

At least 2 years working experience in Web3 game business development.

Fluent in English is a must.

Are you looking for an exciting opportunity to teach the next generation of game developers and designers? We are looking for an experienced instructor to join our team and help our students learn the skills they need to create amazing games. As our Game Development and Design Instructor, you will be responsible for designing and delivering engaging and interactive lessons that will help our students develop the knowledge and skills they need to succeed in the gaming industry. If you have a passion for teaching and a desire to help our students reach their full potential, then this is the job for you!

Overview:

Game Development and Design Instructors are responsible for teaching students the fundamentals of game development and design. They must be knowledgeable in the areas of game design, programming, art, animation, and sound design. They must also be able to use a variety of software and hardware tools to create and develop games. They must be able to communicate effectively with students and have excellent problem-solving skills.

How To Become an Game Development And Design Instructor:

To become a Game Development and Design Instructor, you will need to have a bachelor’s degree in game development, computer science, or a related field. You will also need to have experience in game development and design, as well as knowledge of the software and hardware tools used in the industry. Additionally, you will need to have strong communication and problem-solving skills.

Game Development And Design Instructor Skills:

• Knowledge of game development and design
• Knowledge of software and hardware tools used in the industry
• Excellent communication skills
• Strong problem-solving skills
• Ability to teach effectively
• Ability to work independently and as part of a team
• Ability to work under pressure

What is Game Development And Design Instructor Knowledge?

• Knowledge of game development and design principles
• Knowledge of game programming languages
• Knowledge of game art, animation, and sound design
• Knowledge of game engines and development tools
• Knowledge of game design theory and methodology
• Knowledge of game production and project management

What is Game Development And Design Instructor Responsibilities?

• Teach students the fundamentals of game development and design
• Develop and implement lesson plans
• Evaluate student progress and provide feedback
• Assist students in developing their game projects
• Provide guidance and support to students
• Maintain records of student progress
• Stay up to date with industry trends and technologies

What is Game Development And Design Instructor Experience?

• Previous experience in game development and design
• Previous teaching experience
• Experience with software and hardware tools used in the industry
• Experience with game engines and development tools

What is Game Development And Design Instructor Qualifications?

• Bachelor’s degree in game development, computer science, or a related field
• Knowledge of game development and design principles
• Knowledge of game programming languages
• Knowledge of game art, animation, and sound design
• Knowledge of game engines and development tools
• Knowledge of game design theory and methodology
• Knowledge of game production and project management

Game Development And Design Instructor Educations:

• Bachelor’s degree in game development, computer science, or a related field
• Master’s degree in game development, computer science, or a related field
• Certifications in game development and design

Tools:

• Game engines such as Unity, Unreal, and CryEngine
• Development tools such as Visual Studio, Xcode, and Adobe Creative Suite
• Programming languages such as C++, C#, and JavaScript
• Art and animation tools such as Maya, 3DS Max, and Blender
• Sound design tools such as Pro Tools, Logic Pro, and Ableton Live

Good Tips:

• Stay up to date with industry trends and technologies
• Encourage students to think creatively and develop their own ideas
• Provide students with feedback and guidance to help them improve their projects
• Create a supportive learning environment for students
• Utilize a variety of teaching methods to engage students

Common Interview Questions:

• What experience do you have in game development and design?
• How familiar are you with the software and hardware tools used in the industry?
• What techniques do you use to teach students effectively?
• How do you evaluate student progress and provide feedback?
• What strategies do you use to help students develop their game projects?