Technical Support Specialist - Virtual Art Department
By Industrial Light & Magic At Vancouver, British Columbia, Canada
Remote management and assistance with high-profile clients
2-4 years of desktop support experience in a fast-paced, high pressure, Film and TV production environment is required
Strong organizational skills and ability to self-prioritize tasks based on production needs
Awareness of own capabilities and knowing when to escalate for assistance, information or approvals
Ability to manage time effectively, and triage and prioritize based on production needs
Scripting experience is required (PowerShell)
Senior Virtual Art Department Generalist
By PIXOMONDO At Greater Toronto Area, Canada
Experience using Unreal Engine is a huge plus
An individual with VFX experience is a huge plus
Creating 3D Real Time Assets (model/texture) and Previs geometry
Blocking out layout and lighting for real time environment builds in Unreal Engine
Optimizing assets to be performant for scouting and pre-lighting
Prepare scene and content ahead of client reviews and virtual scouting sessions
Senior Accountants And Virtual Controllers
By Humanity Financial Management Inc. At Canada

Here's a page about who we are and what we do: https://humanityfinancial.ca/about/

*We'd love to hear from job seekers directly; we won't respond to recruiters or agencies.

Ward Clerk - Virtual Care - Emergency Department
By Nova Scotia Health Authority At Truro, Nova Scotia, Canada
Strong organizational and prioritization skills and the ability to manage multiple tasks required
Experience with Meditech module(s) Admitting/Registration preferred
Experience with Order Entry EMR preferred
Previous experience in a health care setting as asset
Demonstrated skill in working collaboratively and effectively with others required
An equivalent combination of training and experience may be considered for this position
Senior Virtual Art Department Generalist
By PIXOMONDO At Toronto, Ontario, Canada
Experience using Unreal Engine is a huge plus
An individual with VFX experience is a huge plus
Creating 3D Real Time Assets (model/texture) and Previs geometry
Blocking out layout and lighting for real time environment builds in Unreal Engine
Optimizing assets to be performant for scouting and pre-lighting
Prepare scene and content ahead of client reviews and virtual scouting sessions