Pixel Artist Jobs
By Doom Turtle At London, Ontario, Canada
·Familiarity with Hansoft (or similar) agile project management
·3+ years of game development experience
·Excellent pixel and 2D skills
·Create high-quality sprites and animations
·Create various visual effects to complement the sprites and animations
·Adapt to, and work within, the existing art direction
Blendshape Artist Jobs
By Missing Socks Entertainment At Canada

Has an understanding of FACS.

As part of our pipeline, the successful candidate:

Technical Artist Jobs
By 2K At Lunenburg, Nova Scotia, Canada
Train and mentor less experienced Technical Artists on standard methodologies as well company tools, techniques, and pipelines.
Typically 2 to 4+ years of industry experience in Technical Art.
Technical Art experience shipping one game title, preferably AAA.
Experience with Modeling, Skinning, and Scripting.
A detail-oriented person with flexibility and problem-solving skills.
Experience with Graphics Programming, Pose Space Deformers, Marvelous Designer, and Rigging is a plus.
Technical Artist Jobs
By Ubisoft Montréal At Sherbrooke, Quebec, Canada
Your CV highlighting your experience, education, and skills
Experience developing for consoles—at least two full production cycles
Experience with software such as 3ds Max, Photoshop, or Substance Designer
Scripting knowledge (C#, JavaScript, maxscript)
Experience or understanding of rendering and post-effects, rigging and animation and physics simulations
Artistic skills - proportion, color, composition
Production Artist Jobs
By Cronos Group At Canada
Prepare final press-ready files based on supplied specifications for several types of output requirements
Robust knowledge of print production for Packaging
Excellent layout and typography skills
Solid working knowledge of Adobe Creative Suite (Photoshop, Illustrator, InDesign)
Great communication skills with internal and external stakeholders, capable of expressing opinions and feedback without offending others
Experience working in cannabis or other regulated environments is an asset.
Crowds Artist Jobs
By Walt Disney Animation Studios At Vancouver, British Columbia, Canada
Knowledge of film language and demonstrates strong compositional skills
Strong problem solving skills, identifying opportunities to improve tool and pipeline efficiency
Proactive and forthcoming with solutions and ideas, exhibiting openness to knowledge sharing
Experience with scripting languages such as Python
Experience with commercial graphics packages such as Maya and Houdini
Experience with the Linux or Unix operating system