Level Designer [Splinter Cell]
By Ubisoft Toronto At Toronto, Ontario, Canada
Understanding the creative direction of the game and how your level fits into the overall experience;
Minimum 5 years of experience in video game level design, production, or other relevant experience;
Experience using game editors (e.g. Unity or Unreal) and their related scripting tools
Coaching skills and presentation skills;
Good communication and interpersonal skills;
Experience with coding, advanced scripting, and modeling is an asset.
Level Designer Jobs
By Sabai Studios LLC At Canada

Experience with level design

Level Designer Jobs
By Eidos-Montréal At Montréal-Ouest, Quebec, Canada
Knowledge of game editor (UE, Unity or similar);
Basic to advanced drawing skills to communicate ideas visually;
Experience working within a group/team;
Create playable quest and mission setups;
Prototype the environment, establish the layouts, and suggest ways of using the interactive and non-interactive elements to create the desired emotions;
As the project progresses, integrate the elements produced on the map (new gameplay, AI, etc.);
Lead Level Designer Jobs
By Timbre Games At Vancouver, British Columbia, Canada
Work with us in Vancouver or remotely across Canada, utilizing our $500 work from home allowance
Advocate for player experience with a diverse and inclusive mindset geared towards accessibility.
Guide the team in crafting unique worlds where gameplay flow and visual composition form memorable experiences.
Experience with hand-crafted level and world design
Experience managing and leading a group of designers.
Experience with game editors and/or 3D packages. Unreal Editor is a plus
Level Designer Jobs
By Ascendion At Vancouver, British Columbia, Canada
Self-motivated, directed with strong time management skills that enable you to work well with deadlines.
Work closely with the Environment Art Team providing them with detailed breakout sheets and communicating environment set requirements.
3+ years of environment/level art experience with at least one shipped title.
Strong working knowledge of Maya (preferred) or similar 3D modeling software, Substance, Photoshop and Z-brush etc.
Produce high quality artwork work and maintain a strong understanding of current level art creation workflows and future industry trends.
Partner with the Level Design Team working together to solve art/design challenges and ensuring levels are both playable and performant.
Senior Level Designer Jobs
By Electronic Arts (EA) At Vancouver, British Columbia, Canada
5+ years of professional experience as a level designer on a AAA project
Prior level or narrative design experience in a shipped AAA project
Experience with modern AAA games and their narrative mechanics
Coordinate with other team leads and producers to create content to the highest standards of quality
Provide feedback and mentorship to the level design team
Oversee the development of content from creation through release
Concepteur.trice De Niveaux / Level Designer
By Eidos-Montréal At Montreal, Quebec, Canada
Provide support to less experienced level designers.
+ 3 years of experience in the video game industry as a Level Designer;
Good knowledge in systemic design;
Good knowledge in scripting and AI (asset);
Good knowledge in game level architecture and 3D environments;
Experience using industry standard level editing tools, editors and pipelines;
Level Designer - New Ip (World)
By Phoenix Labs At Vancouver, British Columbia, Canada
Game Design education or related personal project experience in level design
Level Design game development experience
Unreal or similar game engine experience
Strong organization and production mindset
Passionate about all things game design
Team Lead Level Designer
By Ubisoft Sherbrooke At Sherbrooke, Quebec, Canada
Certification or experience in project management (an asset)
Great time and priority management skills benefiting your whole team
Stress and change management skills
Your CV highlighting your education, experience, and skills
Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/Production manager (PM) for your team.
Take part in performance assessments in collaboration with the Project lead (CP)/Production Manager (PM).
Senior Level Designer - New Ip
By Phoenix Labs At Vancouver, British Columbia, Canada
Extensive professional experience in level design.
Experience working with the Unreal Engine.
Strong technical skills that allow you to implement content via scripting in Blueprint with minimal engineering support.
Implementing and iterating on the game's levels directly in software using the Unreal Engine.
Validating the game's levels are meeting our gameplay goals by running playtests, evaluating feedback, and reviewing data.
Passion for video games, with a relentless thirst for learning from playing them across all platforms: mobile, console, and PC.
Technical Director Level Design
By Ubisoft Montréal At Montreal, Quebec, Canada
Critical thinking, time management, and organizational capabilities
Your CV, highlighting your education, experience, skills, and games shipped
Familiarity with bug tracking software (e.g. Jira), version management systems (e.g. Perforce), and basic programming
At least 7 years of experience in the video game industry or other related experience + 3 years of leadership experience
Excellent communication, interpersonal, mentorship, and presentation skills
Identify and analyze risks (engine, data, features, etc.).
Level Designer Jobs
By Ubisoft Quebec City At Québec, Quebec, Canada
Your CV, highlighting your education, experience, skills, and any games shipped.
Minimum 2-5 years’ experience in video game level design and production or other relevant experience;
Critical sense and analytical skills;
Prototype layouts and suggest ways to use interactive and static means to create emotion for the player;
Integrate new elements into the world as they are produced (new gameplay, AI, sound, etc.);
Anticipate technical challenges and correct bugs entered into the database by testers whenever necessary;
Performance Level Designer Jobs
By Eidos-Montréal At Montréal-Ouest, Quebec, Canada
+ 3 years of experience in the video game industry as a Level Designer or Event Scripter;
Good knowledge in scripting and AI (asset );
Good knowledge of narrative driven games;
Experience using industry standard level editing tools, editors and pipelines;
Unreal: knowledge of Blueprint and Sequencer tools
Excellent communication skills and the ability to exemplify one’s own ideas are essential;