Programmer (3D) Jobs
By Ubisoft Montréal At Québec, Quebec, Canada
Experience developing on video-game consoles and in performance optimization for consoles
Program code customized to the hardware you are working with
Explore new hardware and deal with the interesting new challenges it poses
Meet up with artists to assess their needs and vision
Review code to improve its performance, in search of that vital extra millisecond
Read the latest relevant academic literature in order to stay at the forefront of your field
Programmeur 3D - 3D Programmer
By Gameloft Montreal At Montreal, Quebec, Canada
At least 3 years’ experience as a 3D programmer; having delivered a game is an asset
Knowledge of at least one of the following graphics APIs OpenGL, DirectX, Vulkan or Metal
Ability to optimize code size and speed to maximize the technical capabilities of each platform
Organizational skills, independence, and the ability to work as part of a team
Clear personal interest in video games, connected with strong knowledge of gaming-industry culture
Congé offert entre Noël et le jour de l'An pour bien débuter la nouvelle année
Associate Technical Artist (Python) - Ea Sports™ Fc 3D Art
By EA SPORTS At Vancouver, British Columbia, Canada
Ideally at least 1 years of cinematic/games production experience.
Effective at communicating with different audiences: artists, engineers, managers.
Experience scripting/programming in python and C#. (C++ is a bonus, but is not required).
Knowledge 3D art packages (Maya) is preferred.
A bachelor's degree (or equivalent) in a related field is desired.
A solutions-provider, particularly as it pertains to testing and debugging technical issues.
Development Director - Nhl 3D Art
By EA SPORTS At Greater Vancouver Metropolitan Area, Canada
5 years project management or team leadership experience.
Experience in different project management methodologies such as Waterfall and Agile
Excellent change management skills, i.e., comfortable with ambiguity and constant change, yet able to set priorities and execute commitments.
Provide line management to employees across departments within a single project team.
Determine the resources and skills necessary to meet the task requirements.
Communicate with the project teams and coordinate requirements with external partners.
3D Software Developer - Advanced Medical Devices / Développeur Logiciel 3D
By Zimmer Biomet At Montreal, Quebec, Canada
Advanced knowledge of C++ object-oriented programming and script language skills.
Good 3D mathematic and statistical skills.
Experience working with 3D assets and engine.
Programming skills in a Linux and/or Windows environment.
Experience with source control systems in a multi developer team environment.
You have knowledge of embedded systems, their design and the integration of embedded software for custom-designed electronic subsystems (asset).
Technical Artist - Ea Sports™ Fc 3D Art
By EA SPORTS At Vancouver, British Columbia, Canada
Ideally at least 4 years of cinematic/games production experience.
Effective at communicating with different audiences: artists, engineers, managers.
Experience scripting/programming in python and C#. (C++ is a bonus, but is not required).
Knowledge of 3D art packages (Maya).
A bachelor's degree (or equivalent) in a related field is desired.
A solutions-provider, particularly as it pertains to testing and debugging technical issues.
3D Generalist Jobs
By PIXOMONDO At Greater Toronto Area, Canada
Understand matte painting techniques, scene management, and reference gathering.
Enjoy working collaboratively in a team environment, offering assistance to others, and sharing techniques and skills.
Demonstrate excellent attention to detail and exceptional cinematography skills.
Having a general working knowledge of all CG departments
Exhibit previous experience and proficiency in working with the Studio CG pipeline.
Demonstrate well-developed organization and communication skills.
Senior Virtual Art Department Generalist
By PIXOMONDO At Greater Toronto Area, Canada
Experience using Unreal Engine is a huge plus
An individual with VFX experience is a huge plus
Creating 3D Real Time Assets (model/texture) and Previs geometry
Blocking out layout and lighting for real time environment builds in Unreal Engine
Optimizing assets to be performant for scouting and pre-lighting
Prepare scene and content ahead of client reviews and virtual scouting sessions
3D Mock-Up Engineer Jobs
By Tekskills Inc. At Toronto, Ontario, Canada
·Knowledge of Product Lifecycle Management tools, knowledge of latest Dassault tools advantageous
·Time management and reporting skill.
·Manage DMU maturity status KPIs.
·Structured and organized with Hands-on approach and excellent communication skills.
Job Title: 3D Mock-up Engineers
Location: Toronto, Ontario, CA (Onsite)
3D Mock Up Engineer
By Cyient At Toronto, Ontario, Canada
Knowledge of Product Lifecycle Management tools, knowledge of latest Dassault tools advantageous
Time management and reporting skill.
Manage DMU maturity status KPIs.
Experienced CATIA user in a design environment, able to provide guidance to others on solid modelling, surfacing and more advanced functions
Mechanical Engineering preferably related to Design and applied to Railway or Transportation products with 3 to 4 years of experience.
Structured and organized with Hands-on approach and excellent communication skills.
Senior Virtual Art Department Generalist
By PIXOMONDO At Toronto, Ontario, Canada
Experience using Unreal Engine is a huge plus
An individual with VFX experience is a huge plus
Creating 3D Real Time Assets (model/texture) and Previs geometry
Blocking out layout and lighting for real time environment builds in Unreal Engine
Optimizing assets to be performant for scouting and pre-lighting
Prepare scene and content ahead of client reviews and virtual scouting sessions
Technical Art Director - Ea Sports™ Fc 3D Art
By EA SPORTS At Vancouver, British Columbia, Canada
At least 6+ years of cinematic/games production experience. You have completed more than 3 AAA games/movies.
Experience leading teams of 5+ people.
Effective at communicating with different audiences: artists, engineers, managers.
Expert knowledge of a 2D and 3D art packages. Maya and Photoshop needed. Houdini/Substance Designer a bonus.
Experience with asset optimization challenges/techniques.
A bachelor's degree (or equivalent) in a related field.
Weapons And Cosmetics 3D Generalist
By Digital Extremes At London, Ontario, Canada
Work efficiently, prioritize competing demands, and exhibit strong investigative and problem-solving skills when faced with challenges.
Exceptional knowledge of the asset creation process (block-in, high and low poly, multi part baking, PBR texturing, etc).
Self-motivated, good communication skills and the ability to integrate into a tight knit team.
A minimum of 3 years experience in game development modeling and texturing weapons, equipment, props, vehicles, or characters.
A university degree in visual arts with specialization in relevant fields, or relevant experience in game development.
Skill in one or more related disciplines: Illustration/concept art, animation, visual effects, or technical art.
Artiste 3D Jobs
By Studios iLLOGIKA At Greater Montreal Metropolitan Area, Canada
Collaborate with technical artists and programmers to meet the technical requirements of the project;
Very good knowledge of 3D software (3DsMax or Maya);
Knowledge of Blender, Houdini, Zbrush or Substance Painter/Designer is a plus;
Flexibility in your work: at the office, at home, hybrid, do what suits you best!
Modéliser des environnements, des décors ou des objets;
Optimiser les modèles 3D au besoin;