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Level Artist Jobs
Company | Digital Extremes |
Address | London, Ontario, Canada |
Employment type | FULL_TIME |
Salary | |
Category | Computer Games |
Expires | 2023-10-13 |
Posted at | 8 months ago |
About This Position
- Review levels for visual integrity, playability, and fun factor while considering the creative direction, game play, and the target platforms
- Multitask effectively, prioritize competing demands, and trouble-shoot any issues relative to the role that may arise
- Use analytical thinking and the defined art sets, props, visual FX and lighting techniques to design visually dynamic and technically efficient environments that support the narrative and gameplay goals of the level
- Deliver work on time and according to schedule as prepared by the Art Director and Producer
- Use traditional 2D and 3D art skills in the production of environments, including the construction of high level compositions and proxy models from which final assets will be built
- Work as a team member with production and development, promoting creative thinking processes within the team and integrating their input to translate the game vision into gameplay reality
- Actively participate in the feedback loop including accepting feedback from and providing feedback within the art and level design team as required
- Engage with the entire production team to stay current on the scope and understanding of the project
- Follow and on occasion help to define art direction through collaboration with the Creative Director and Art Director
- Contribute innovative and original ideas toward all aspects of the game’s production and development
- Collaborate with artists, engineers and designers to ensure effective integration of art, game design, and technology
- Work closely with the Level Design team to fulfill the primary feature requirements of the game as it relates to the artistic goals of a level, and contribute to the team’s goal of reaching the project’s vision. Ensure the visual quality of each environment through tuning, bug fixing, and play-testing
- Work closely with the Art Director while collaborating with the Level Design team to understand and balance the artistic and gameplay direction of the project to ensure the successful execution of game’s visual and technical design on a level by level basis
- The ability to learn new software quickly, including our proprietary game engine
- College diploma or University degree in 3D, Game Development, Graphic Arts, Fine Arts or similar field
- A minimum of 2 years’ of relative experience in the creation of game environments and a strong understanding of game engine fundamentals such as performance optimization, and game engine tools
- A portfolio of your own work which demonstrates a diverse range of environment types and an ability to tell a story through composition, staging, and lighting
- Exemplary oral and written communication skills
- A genuine enthusiasm and interest in video games
- Employee Assistance Program (EAP)
- Matching RRSP plan
- Competitive salary with bonus opportunities
- Virtual access to Dialogue, our mental wellness and healthcare services app
- Virtual events such as team building exercises, Games night, Live band performances, Adult and separate children’s holiday and summer parties for global teams!
- Excellent benefits and paid time off
- Be part of “Giving Back” through a multitude of fundraising venues at DE
- Work-life balance fitness subsidies
- Professional development and career support
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