Don't worry, we can still help! Below, please find related information to help you with your job search.
Character Artist Jobs
Company | Aquent |
Address | Vancouver, British Columbia, Canada |
Employment type | FULL_TIME |
Salary | |
Category | Computer Games |
Expires | 2023-08-13 |
Posted at | 10 months ago |
Job Title: Character Artist
Location: Vancouver, Canada; Hybrid
Starting: ASAP
Pay Rate: $46/hr - C$56/hr
Hours: Full-time
Duration: 18-Months
This is a hybrid role in Vancouver, BC.
We are seeking a highly creative and motivated Character Artist. In this position, you will be expected to help deliver high quality character assets for our client's projects. You will also be expected to help develop technical best practices for the development of our character tools, pipelines and systems.
Responsibilities:
- Actively accepts feedback from the Art Director and Lead Character Artist.
- Works towards established production deadlines.
- Work with the Character Art team to achieve key milestones and deliverables.
- Adhere to the Character Modeling quality bar set by the Art Director and Lead Character Artist.
- Makes a significant, direct contribution to the creation of character art.
- Work with the Lead Character Artist to ensure consistency between vision and implementation of game character assets.
- Collaborate with Lead Character Artist and technical teams to develop run-time game character procedures & pipelines.
Qualifications:
- Experience creating both humans and creatures.
- Proficient in Maya.
- Zbrush proficiency a must.
- Experience with Substance Painter a must.
- Degrees or certifications required:
- Art-related degree and/or comparable professional experience.
- Exceptional visual and technical understanding in sculpting, 3D modeling & texturing (both high- & low-resolution characters), and creating “game ready” characters.
- Must have 3-5+ years of experience in video games. Film/television or equivalent experience will be considered.
- Self-motivated and directed.
- Experience and/or education in sculpting and drawing realistic organic forms with an emphasis on human, biped and quadruped shapes. Excellent anatomical understanding.
- Experience with Unreal Engine a big plus.
The target hiring compensation range for this role is C$46/hr - C$56/hr. Compensation is based on several factors including, but not limited to education, relevant work experience, relevant certifications, and location.
Additional benefits offered may include; medical health insurance and dental insurance, life insurance, and eligibility to participate in 401k plan with company match
-
Agente Ou Agent De Prévention De Soir Au Service De La Gestion Des Sentences
By Ministère de la sécurité publique At Montreal, Quebec, Canada 8 months ago
-
Lead Line Cook/Manager On Duty
By Impact Kitchen At Greater Toronto Area, Canada 8 months ago
-
Refinish Tech (Temporary) Jobs
By Boyd Group Services Inc. At Saskatoon, Saskatchewan, Canada 8 months ago
-
Vice President - Treasury
By Boyd Group Services Inc. At Winnipeg, Manitoba, Canada 8 months ago
-
Rock Mechanics Eit Jobs
By WSP in Canada At Greater Sudbury, Ontario, Canada 8 months ago