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Audio Engineer Jobs
Company | One Player Mission |
Address | Ontario, Canada |
Employment type | FULL_TIME |
Salary | |
Category | Computer Games |
Expires | 2023-07-28 |
Posted at | 10 months ago |
One Player Mission are pleased to be working with an exciting, independent studio based in Toronto. Recently they launched the sequel to their multi-million copy selling original. They are looking for an experienced Audio programmer to be responsible for a wide range of tasks.
As an Audio programmer, the role requires excellent communication skills as you will be collaborating closely with team members from other departments. The ideal candidate is a team player, willing to help others identify problems and seek creative solutions.
REQUIREMENTS:
- High level of proficiency in modern C++
- Excellent interpersonal communication skills
- Experience with performance analysis and code optimization
- Experience in Audio Programming in game development
- Professional video game programming experience
- Passion for game audio and tools development
- High degree of self-motivation and initiative-taking, including the ability to take on research and self-education
- Experience with console and PC game development
DESIRED:
- Experience in an audio engine, Wwise, FMod, OpenAl, Miles, etc.
- Experience developing AAA titles on multiple platforms
- Have or are pursuing, a B.S. or M.S. in Computer Science, Computer Engineering, or an equivalent degree
- Experience working with Unreal Engine 4/5
RESPONSIBILITIES:
- Analyze and improve performance across platforms
- Be a driving force in the continuous improvement of the development environment and practice
- Integrate new Audio Engine versions into the game
- Design, prototype, and implement new audio features
- Create and update documentation, and communicate best practices and technical constraints of the audio systems and tools
- Debug and fix crashes, concurrency issues, and platform-specific problems
- Develop features related to audio in partnership with game designers and sound designers
- Be a main resource for the integration of the sound of the game, from pre-production to delivery
- Work closely with the programming team to accomplish creative solutions to blockers
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